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  1. #1
    Player Exmo's Avatar
    Join Date
    Nov 2024
    Posts
    817
    Character
    Exterior Motive
    World
    Raiden
    Main Class
    Dancer Lv 100

    Setting to auto-hide UI when talking to NPCs please

    Hi friends. Currently when you talk to an NPC in the overworld (or anywhere outside of a cutscene) you can press a button to toggle hidden most of the UI. On a PS5 controller it's the square button, I don't know what it is on keyboard.

    Personally I much prefer having a clean UI for these moments as it helps me focus on the dialogue and enjoy it.

    Could we have a new setting that changes it to be this way by default. The square button can continue it's current behavior of toggling between UI displayed or hidden.

    It would also be great if the UI could remain hidden during a conversation even when a character emotes or the person who is speaking changes. Thank you very much!
    (6)

  2. #2
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,888
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    It's possible on PC to program this yourself using a macro, but a default option would be nice too.
    (1)

  3. #3
    Player
    Emulix155's Avatar
    Join Date
    Sep 2023
    Posts
    1
    Character
    Oswyn Midlander
    World
    Twintania
    Main Class
    Paladin Lv 100
    I would love to see an option in the Character Configuration menu that allows the game to automatically hide all HUD elements (except the dialogue box) as soon as a conversation starts.

    Current workarounds and their limits:
    - Pressing the sub-command key (Numpad *) often needs to be repeated, as soon as a new npc comes in or there is any emote.
    - Manually toggling the HUD (Scroll Lock) also hides the dialogue text, making it impossible to follow the story.
    - Macro do not work during dialogue, so it's impossible to change the UI when talking to a NPC.

    A dedicated "Immersive Dialogue Mode" would make the world feel much more alive and give every interaction a cinematic feel.

    Currently, when we talk to an NPC in the open world, the dialogue box appears but the rest of the HUD (Hotbars, Mini-map, Quest Log, Duty List) remains visible. This often breaks the immersion of the story, especially during non-voiced side quests.
    (1)
    Last edited by Emulix155; 02-05-2026 at 07:16 AM.

  4. #4
    Player
    iMaximusRex's Avatar
    Join Date
    May 2023
    Posts
    21
    Character
    Rex Maximus
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Emulix155 View Post
    I would love to see an option in the Character Configuration menu that allows the game to automatically hide all HUD elements (except the dialogue box) as soon as a conversation starts.
    This would be great. I would also like different auto-progression settings for Voiced and Text Only dialogue. Sometimes I need a bit more time to read then I need if the dialogue is voiced and having to keep adjusting it or keep it on manual advancement is annoying.
    (0)