That definitely isn't a normal question in the Novice Network, and have never seen it despite crossing worlds and data centers to see the questions in other networks.
What one mentor doesn't know, another will. That's the intention of the system, and it works very well. One of the mentors in the Novice Network will know about Weapons Refrain under the current system (usually, multiple people do).Just as likely someone could ask about rotational stuff about Weapon's Refrain (Ultimate), since it is not high level content.
Alright, but consider that not everyone would be able to handle the overload from The Balance (or a quote from it). Many people that do the MSQ are the partner of a "gamer" and not very good at games themselves ie. a person's wife or husband that was dragged into playing the game, when they never used computers/consoles much prior.This would've been so useful for when I was a sprout.
Some people who do the MSQ are not very technical types - they aren't the sort of people that can handle "systems" and "engineering" (ie. computers, science, maths, programming, and yes, optimizing an MMORPG build).
When I help sprouts I am aware that some people have a brain that can handle that sort of stuff, and are hungry for stuff like The Balance. But I am equally aware that many are not, and cater my advice to what they indicate they can handle at that point in their journey.
I mean, people rarely ask about the current tier. Here is why. Sprouts almost universally exit the Novice Network prior to beating the current expansion MSQ. Returners are typically asking how to gear up for the current Savage tier or how to find the quest for the latest MSQ chapter, so they can get ready for Savage, but by the time they are doing Savage itself they don't tend to be talking in there.How do you know?
And once again, in the rare event someone does ask about the current tier, what one mentor doesn't know, another will and that's by design. SE knows that not everyone will know everything, so there are multiple mentors.
SE also knows that time is everything. By the time someone has filled the battle requirements, usually they have done some kind of High-End content and can explain what the difference is between normal content and High-End content.
Most battle mentors have honestly played for years. I just support making them tighter to make sure it is years. Because years of play usually equals knowledge and experience. That years of experience is value, and it's why most of the issues come from trade mentors that got the status too quickly (as a sprout).I would rather have someone who is a much more trustful source of information be a battle mentor
That's actually not true of the role quests that I remember since Shadowbringers. The role quests test your healing ability (if you don't heal, Esuna, etc, you fail it). If you don't do mechanics as a DPS you fail it. If you don't use Interrupt etc as a tank you fail it. All of which people frequently say should be taught to everyone, but at least they get mentors to go through it. I'm not saying it's hard to do those things, but if you don't do those basic things the battles tend to get failed.This provides absolutely zero value, though. Role quests are just story, not any kind of battle knowledge.



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