I haven't claimed that the difference is huge, and you are now exaggerating it in the other direction. DRK can comfortably take a magic buster with a TBN + Oblation + Dark Mind alone and can do so every minute on the dot, WAR's analog would be using only Bloodwhetting + Thrill which is noticably less eHP with a much longer cooldown. There is no content where another tank can't mit something, but there is plenty of content where another tank has to commit much more important cooldowns than DRK, or - more commonly - where DRK just mits frequent but not super lethal damage spikes better than other tanks, but other tanks retroactively heal later.
Between the 4 tanks the way DRK's kit works is the most different, and it is different enough to be a reason for someone to prefer to play DRK over other tanks, and for other people to prefer other tanks over DRK, and that's good. If we are going to do changes or additions to tanks I think you'd agree that making DRK more like other tanks is the exactly wrong direction this game should take?


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