I appreciate the civility, and I agree that advocacy can lead to change over time. My point isn’t that change shouldn’t happen, it absolutely should.
What I’m emphasizing is realism: in a system with finite plots, social visibility, and years of accumulated player investment, no overhaul or addition will make everyone happy. Some players will inevitably be frustrated by choices, timing, or trade-offs. Changes like these are ultimately what made me quit another game, from personal experience. We can’t simply say that people will eventually be happy, because the truth of the matter is, they never will be and guess what? That’s okay. Acknowledging that reality doesn’t mean being pessimistic; it means planning solutions that balance fairness, feasibility, and player experience. Especially in a game that is already struggling (currently).


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