It gets kinda ridiculous honestly
Something should be done about it, but calling for people to be BANNED is sort of going too far.
I wouldn't mind if people lost these extra FC houses though. They don't need compensation. They already made a trillion gil or so from their submarines.
It'd be more reasonable to say people should be allowed to own 1 fc house and 1 private estate (the restriction is silly), but only one per server per account, and applied retroactively
I have 3 fc houses and 3 personal houses across 3 servers. Low pop servers were really easy to get a plot in and largely still are. I got the houses to decorate them, although I am stuck waiting for this fabled but always next patch item limit increase. Kinda wrong to assume everyone with multiple houses is a gold farmer, one fc plot I gave use of the subs to a friend who wanted to play with them, one goes unused and the main fc house when any of us can actually be bothered to send out subs we split income between the fc members as I guess is kinda the intention. Other people run many fc houses for the sake of RP venues. People want to engage with housing and social aspects of the game.
If they wanna shoot dead the gil income from subs I wouldn't really mind, I think it would open up a lot of FC plots that are used by a small number of ppl to generate a lot of money. But setting up subs as a solo person is also no small task either so someone having made the effort shouldn't eat a ban or have the home taken from them by force. If the reason to take the house goes the way of the dodo they will jus ditch the plot themselves since decorating isn't really their intention with the houses. They could put FC based gil generating tasks to be something actually active for members to do together, that could be fun. Some content that can only be done with FC members for example, actually encourage some social interaction in the game.
Stop looking to punish players who worked within the games boundaries. SE are responsible for the crappy state of housing. You're just being spiteful looking to take from others who have because you have not.
I'd like to see them add instanced housing or FC wards like wow has done, that'd be really cool. I'm not holding my breathe on it ever happening though.

Low population worlds being easier in the past doesn't invalidate the issue right now. The plots are permanently removed from circulation once claimed. Decoration intent also isn't relevant to availability. An FC plot used for decoration uses the same finite slot as one used by an active FC.
No one made that claim. You're strawmanning. My argument is about concentration of plots:service accounts. Not motives. The impact on availability is the exact same.
RP venues aren't exempt from scarcity either. Just because you want to engage socially doesn't justify one service account controlling many FC plots where others cannot obtain even a single one. RP venues are important, but they should absolutely not be given free reign here.
Honestly with things such as Teamcraft the effort is just a time sink more than anything. Plenty of systems in the game involve sinking time and effort and later balance changes come in. No one here is seriously arguing that normal players get banned over this, moreso a discussion about hard caps & reclaiming plots. Losing surplus plots is not a punishment, it'd be a correction.
This is just a personal attack rather than an argument. You're not engaging with the actual issue at hand - FC plot accumulation for some (early birds).
If people want to argue for instanced housing, FC-only venues or a full redesign, great, be my guest, many of us agree. But until then, pretending the current system is fair simply because it was technically possible/allowed then you're just being facetious.
Early birds, aka veteran players in most cases having earned a lot of stuff doesn't much bother me. They were there at the time and put in the effort, oh no...? They were allowed at that time to purchase many houses, if it was still the case I would be working myself to buy up a ward for sure and set themes for each house. The idea sounds fun. It'd be a constant motivator for me. Since I got my houses I have next to no motivation to grind gil anymore.
The plots on new servers got eaten up because they were vacant for extended periods. The demand for FC housing, esp small plots, was not there in the general player base plain and simple. There was not a supply issue, there was over availability that a few people made use of. You having troubles now doesn't change much, demand for FC housing is still hardly there vs private housing. I see plots going up regularly still. Play the lotto like the rest of us did. If you don't get lucky it sucks, but at least in an FC you can get a bid for every person in the FC to stack odds in your favour.
There's no straw man, a lot of peoples justifications in this thread for yoinking legitimately earned houses is "but gold farmers". In any case be it for gold farming, rp venues or just decorating. The use for the houses are all legitimate under current rules, taking the houses away from people by force because of a rule change is terrible precedent to set and is by no means a "correction". Other games have no issue supplying near infinite housing, SE could do so if they cared too. So stop trying to punish the playerbase for SE's poor management. Again, you're just spiteful.
Lastly you can turn every single thing in the game into "just a time sink". If you don't value your own time that's your problem, I value my time not being devalued. And I can't say I care for spiteful players trying to devalue it either. I didn't get the houses over night it took literal years. Not to mention in my case it's well within their intended design, one personal and one fc house per server. Players like yourself looking to take from others rather than just pushing for many sensible options other games have deployed is beyond me.
We've all been under the same rules, the lotto system is the most fair one we've had and remains to be so. I don't miss seeing blatant auto clickers in the old days. It's my hope they improve the housing system and let it dynamically scale and do something about sub farms to stop rampant inflation that would surely cause with infinite plots.

you snooze, you lose bud
I'm only going to respond to this, but A single person should not be controlling multiple RP venues, There I said it, I had the chance to control a venue on Maduin and Behemoth but I forfeit my Maduin plot because I did NOT want to be greedy.
Others have the right to try to make their own RP Venues not just rely on a single person having multiple Venues at least not multiple FC plots for venues, 2 Venues aka 2 Plots if fine, 1 Personal and 1 FC there is absolutely not justification to having multiple. You have friends on a different DC, well you DON'T need to have housing there just cause you have friends there. You want your FRIENDS to have a house give them gil if they can't make it themselves but a single person does not need CONTROL of all the houses.
Just cause the original system was flawed does NOT justify it's abuse. Beta 2013 player here, and I did NOT abuse the system just cause "I could" We also didn't have Bidding it was first come first serve back then.
Flaws do not justify abuse
Last edited by s32ialx; 01-02-2026 at 12:07 AM.
Player
I'm well aware how the housing system used be be, I literally mentioned the placard clicking. I had to deal with that nonsense too and my solution to that was waking up at 5am and yoinking a random small to then relocate elsewhere. It was not a great method to obtain a house vs what we have today.
It's lovely of you to be considerate but other players have no obligation to do that, it's not a rule and it's not abuse to have extra houses. I've also been happy to support friends in getting housing of their own, or in the case of the other friend he just wanted to play with subs as most FC's wont let general members play with them at all. Hell that was the reason I even bothered to make my own first FC, I was sick of not having access to a part of the game that had housing items behind it that cost a fortune on the marketboard to buy.
If another player has the time and resources to run multiple venues, more power to them. There is plenty reason to need to have the housing yourself if you wanna run multiple venues, I can count on myself to be subbed and log in to keep the plots, I couldn't say the same for the players who share the house with me. And even if for some RP venue peeps if they just WANT to have it be theirs, that's their prerogative. You can still go out and buy a private plot and start a venue pretty easily especially on the newer servers. I still see the medium next to one of my mansions go up for sale pretty regularly. People are rotating out of the game and plots are coming up pretty frequently. I'm not even house hunting anymore but once in a while I will peep to see if I can swap a cottage location or something for fun and there is at any one time plenty spots open.
SE can improve the housing system and it would solve a lot of problems, removing the gold farm as a motivator for having multiple FC's for instance would do a lot on some servers. No need to prevent people having multiple houses when they wanna use the house as... a house? xD

We actually agree on more than you’re willing to admit. Instanced housing, dynamic scaling decoupling subs, allgreat ideas. Where we disagree is that you believe existing accumulation should be untouchable forever because time was spent. I don’t. In a game meant to run another decade, freezing early imbalances permanently is far worse precedent than correcting them. Your entire argument can be boiled down to "Screw you, I got mine" and that's a toxic mindset. If you have one FC plot, that's enough.
If SE were to set a hard cap with a long grace period and require excess plots to be relinquished, that’s mitigation of a design failure, not devaluation of player time. FC plots don't exist for greedy players to buy up. Calling force relinquishment of excess plots a 'punishment' doesn't hold.
The claim that there was “over availability” and no real demand for FC housing just isn’t accurate anymore. They're mostly all eaten up by greedy players hoarding a limited resource.
Very well said. And thanks for chiming in as the perfect juxtaposition to the other kind of veteran player.
Last edited by neia; 01-02-2026 at 01:35 AM.
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