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  1. #21
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,854
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by TeresaFortell View Post
    I thought the other way around, especially in the case of crafting. Minmaxing the best way to craft hq items is quite complex.
    Were it not for crafting solvers such as Raphael that hand you near enough the most optimal solution for a given stat point, even if we excluded this solver, the crafting suite is dramatically simplified from how they used to be.
    (0)

  2. #22
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,449
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Minarisweet View Post
    Its kinda sad every response from xiv players to feedback is always dont play this game
    When so much of the feedback is just people complaining how the game doesn't cater to them and it should be completely different because that's how they want it, it does kinda beg the question of why they're still paying to play.
    (5)

  3. #23
    Player
    game_enjoyer's Avatar
    Join Date
    Apr 2022
    Posts
    88
    Character
    Kevin Pizza
    World
    Marilith
    Main Class
    Miner Lv 100
    Everything else aside, what made you think shb was terrible? That is, insofar as i know, the most beloved expac ff14 has made. I'm interested in what makes it fall behind so severely. Bear in mind, your answer(s) might be answered in later expacs, but I think this is a really interesting topic to address. The current split with ff14 players seems to stem from shb, so knowing why it's unappealing could be worthwhile.
    (2)

  4. #24
    Player
    lievaordiea's Avatar
    Join Date
    Dec 2021
    Location
    Limsa Lominsa
    Posts
    71
    Character
    Liev Ordiea
    World
    Phoenix
    Main Class
    Miner Lv 100
    Quote Originally Posted by game_enjoyer View Post
    Everything else aside, what made you think shb was terrible? That is, insofar as i know, the most beloved expac ff14 has made. I'm interested in what makes it fall behind so severely. Bear in mind, your answer(s) might be answered in later expacs, but I think this is a really interesting topic to address. The current split with ff14 players seems to stem from shb, so knowing why it's unappealing could be worthwhile.
    its not the story that folks seem to dislike. it was the content which has been the same since then

    HW - final part was
    Aetherochemical Research Facility - dungeon which you were getting to a location
    Singularity Reactor -

    SB final part was
    Ala Mhigo - you were trying to kill zenos in his castle
    Royal Menagerie - killing zenos pt2 (ongoing)

    SHB final part was
    Amurot - how the final days were came in history of etheris
    The dying gasp - fighting the hot ascian with the power of bert & ernie

    and this is where it gets repetitive for folks

    EW
    The dead ends - how the final days came in the universe
    the final day - fighting angry twitter with the power of love and friendship

    aaand dawntrail
    Alexandria - how .. the storm serge came in history
    the interphos - fighting AI with calm orange cat

    even the inbetween patches use the historical replay and/or revist of everything already done-

    heroes gauntlet SHB running back to the CT revisiting friends and comrades
    Luna Subterrane EW - historical recreation of the past of the 14th
    Meso Terminal DT - historical recreation of calyx past

    NGL the main story history i eat into that.. but i see why folks are tired of the same thing occuring at the end of the expacs. and inbetween expacs

    plus multitude of raiding and dungeon and other things were
    cookie cutter cut out of SHB
    and made into perma formula going forward.
    (1)

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