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  1. #31
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    872
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    They really made the poison puddles in aurum actually useless and harmless. Yikes.
    (3)
    Eyestrain thread - https://forum.square-enix.com/ffxiv/threads/501914-Dawntrail-Graphics-Update-Eye-Strain

  2. #32
    Player
    UNDEAD10000's Avatar
    Join Date
    Aug 2013
    Posts
    42
    Character
    Yunao Arun
    World
    Cerberus
    Main Class
    Ninja Lv 100
    So viper got massive nerfs to it's most of AoE damage when most most AoE skills now do 75% and 80% less damage after first target.
    (1)

  3. #33
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,341
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Massive healer buffs, WHM getting an AoE 10% mit and AST's collective consciousness lasts 10 seconds now.

    Maybe one day we'll get an actual healer update, the last update we got was Sage being added, SCH getting Expedient and AST losing their Sects at the start of Endwalker. Everything else is roughly stuck in around Stormblood in terms of design and power.
    (0)

  4. #34
    Player
    Vanillabeaniee's Avatar
    Join Date
    Nov 2025
    Posts
    3
    Character
    Maevie Sweet
    World
    Jenova
    Main Class
    Pugilist Lv 51
    When will be the next free fantasia? I noticed the wandering moogle is gone
    (0)

  5. #35
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,169
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rueby View Post
    They really made the poison puddles in aurum actually useless and harmless. Yikes.
    I've never found the poison puddles to ever be a problem. All the "Room 1" wipes I've ever seen have been from pulling too much/accidentally pulling the pathing adds. Getting rid of the puddles seems like a nothing burger.
    (1)

  6. #36
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,821
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Striker44 View Post
    I've never found the poison puddles to ever be a problem. All the "Room 1" wipes I've ever seen have been from pulling too much/accidentally pulling the pathing adds. Getting rid of the puddles seems like a nothing burger.
    That’s what they say about every small piece that gets removed until eventually you’re left with nothing. The details are what make things special. What’s next? Removing wind in the hair and blinking so we can all look at static faces?
    (1)
    Below we have a transcription of what Naoki Yoshi-P Yoshida said at PAX:
    - "For some players, like me, I kind of get sleepy because it's so repetitive."

  7. #37
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,169
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Ath192 View Post
    That’s what they say about every small piece that gets removed until eventually you’re left with nothing. The details are what make things special. What’s next? Removing wind in the hair and blinking so we can all look at static faces?
    No, you lose the part you never even noticed existed because it was already meaningless. Your approach only leaves you with nothing when every single piece is small. In the case of Aurum Vale, there's two pieces that are huge (the mob density and the roamers). Everything else is minuscule.
    (0)

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