Quote Originally Posted by Kelg View Post
They didn't do this on purpose to avoid clipping, its a scaling issue, probably caused by how the game scales gear to different races automatically. These pieces weren't ever meant to sit perfectly on your neck, and adjusting each piece to sit perfectly on your neck would be a massive undertaking because it would involve editing each model individually for each race.
I'm not convinced that it's that complicated. For weapons and necklaces, so long as clothing and skin have proper collisions you can set them to 'fall' onto the character, if you need to you allow a few pixels of 'buffer' zone. If hair were remodelled slightly to put the 'hinge' further up the head then this technique would significantly alleviate hair clipping on clothing too.