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  1. #30
    Player
    SkankyRoe's Avatar
    Join Date
    Jul 2021
    Location
    Limsa Lominsa
    Posts
    303
    Character
    Jak Danyell
    World
    Faerie
    Main Class
    Reaper Lv 82
    Quote Originally Posted by RedLolly View Post
    No.

    SE moved on from turn-based because technology allowed for more active styles of combat. Gameplay like we saw in Kingdom Hearts, FFXV, and even FFXIV, were a logical next step from THE ATB systems on the PS1 FF titles.

    FFXVI being so action oriented was a common criticism since the RPG part of the gane is barely there anymore, and now E33 proves that a narrative game with deep turn-based combat can still do enormously well. E33's praises include it's unique combat system.

    Besides, SE still makes such games with Octopath Traveler and Bravely Default, but neither series are designed to the scale of Final Fantasy, and after XVI and E33, players are asking for a new FF with turn-based focussed combat.
    You're missing the point; being turn-based doesn't magically ensure that a game will be good, there are a ton of really terrible games with turn-based combat. Squeenix has a history of deliberately misinterpreting things in the most half-assed way possible, and making the next mainline FF game turn-based solely because E33 did well, is a recipe for failure. If they make a mediocre or bad game expecting to coast off of turn-based combat, it will flop.
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    Last edited by SkankyRoe; 12-17-2025 at 05:48 PM.
    I look just like the roes next door... if you happen to live next door to an amusement park.