Quote Originally Posted by Mikey_R View Post
I assume the pink gear will have random secondary stats? As that is what pink gear represented.

I also have a question on difficulty. For most people, the gap between dungeons, trials, 8 man raids and extreme trials is not that big, so where is the difficulty of the hard and very hard dungeons going to sit specifically?

Then what is meant by max MSQ ilevel? If we were to use Meso Terminal as an example, the ilevel for entry is 720, I doubt this is what is meant, the gear is 735, so maybe 740? That puts it on par with crafted gear and normal raid gear, which would be easier to get. SO what niche is it filling that isn't already filled by something else.

MSQ ilevel of that expansion only, so basically any dungeons from ARR that wasn't lvl 50 will be lvl 50 for Very hard.

Pink Gear I'm just re-working for my purposes, but the secondary stat sounds interesting to try with again but I don't think would serve much purpose anymore since the game has changed alot since then.

The gear would just be alternative, but some people may want to save some gil or mix gear around with Green or Blue gear to try out different stat builds.

Very Hard would be close to extreme, that is where I would put it at. (I know this doesn't help the question much, but you made think about that hole).

--------

These are good questions, I didn't completely think about these issues.