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  1. #11
    Player
    MikeCake's Avatar
    登録日
    2024/02/19
    投稿
    28
    Character
    Mike Cakes
    World
    Odin
    Main Class
    忍者 Lv 100
    Remove all barriers, go crazy, pull the entire dungeon
    (1)

  2. #12
    Player
    Supersnow845's Avatar
    登録日
    2021/08/15
    Location
    Gridania
    投稿
    6,786
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    学者 Lv 100
    Quote 引用元:UNDEAD10000 投稿を閲覧
    Same problem is in boss fights too when as DPS i die quite often on bosses unavoidable AoE attacks due to healers simply won't heal party members most of the time and only focus on spamming single DPS skill.
    Again shocking the game that asks so little from healers you can clear all required content with a “press one macro” leads to disillusioned healers

    You can’t solve the problem of disengagement by making the role redundant, that’s exactly the situation we are in right now
    (4)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. 2025/10/28 00:24

  4. #13
    Player
    SalamanderIX's Avatar
    登録日
    2017/09/28
    投稿
    129
    Character
    Lucida Sans
    World
    Famfrit
    Main Class
    暗黒騎士 Lv 100
    The boss shortcut thing really doesn't get along with no barriers. What's stopping me from doing most ARR dungeons where I pull all the mobs into the boss, die, let my entire party die- and then use the shortcut?

    They suddenly had just let us do that in this expansion.
    (0)

  5. #14
    Player
    Dulcia's Avatar
    登録日
    2019/08/11
    投稿
    24
    Character
    Juniper Vinum
    World
    Goblin
    Main Class
    ヴァイパー Lv 98
    Quote 引用元:SalamanderIX 投稿を閲覧
    The boss shortcut thing really doesn't get along with no barriers. What's stopping me from doing most ARR dungeons where I pull all the mobs into the boss, die, let my entire party die- and then use the shortcut?

    They suddenly had just let us do that in this expansion.
    If they added it, they can remove it.

    Besides, I prefer to let people find their own fun. The Barriers are an example of wanting to curate a specific experience, but the thing is, that the specific experience is part of whats making it boring.
    I have fond memories of the weird A Realm Reborn Dungeons, and the different ways we'd use the cross class skills to tackle obstacles. Like Variant dungeons are a good idea in concept, but in how they actually played it was rather disappointing.

    I'd love it if Dungeons became places to explore, not just pick a b or c path.
    (2)

  6. 2025/10/28 08:00

  7. #15
    Player
    Dulcia's Avatar
    登録日
    2019/08/11
    投稿
    24
    Character
    Juniper Vinum
    World
    Goblin
    Main Class
    ヴァイパー Lv 98
    Quote 引用元:Aidorouge 投稿を閲覧
    I'm reminded why I stick to NPCs these days, I just don't get the obsession over wall-to-wall pulls.
    tbh the desire to wall to wall is just a symptom, in my opinion. I think its probably that people are looking for excitement in the game. The Theme park style dungeons face the same problem that Theme-parks have with regulars : Ride Fatigue. People get used to the rides and they lose their novelty. Innovation might be expensive but the complaints at least show that there is some discomfort with the status quo. The older XIV had less of this issue because of the degree of options that players had, it used to be that you could choose which stats to put points in, which cross class skills to bring to a dungeon. The way one expressed their skill prevented things from getting stale, but the modern dungeon design has been the same at least since Shadowbringers, which is now at least two expansions ago.

    allowing wall to wall pulls would allow some level of skill expression and I do think it would alleviate some of negativity.
    (1)

  8. 2025/10/28 13:39

  9. #16
    Player
    Shistar's Avatar
    登録日
    2021/12/03
    Location
    Housing update waiting room
    投稿
    516
    Character
    Cordelia Crow
    World
    Phantom
    Main Class
    ナイト Lv 100
    Quote 引用元:SalamanderIX 投稿を閲覧
    The boss shortcut thing really doesn't get along with no barriers. What's stopping me from doing most ARR dungeons where I pull all the mobs into the boss, die, let my entire party die- and then use the shortcut?

    They suddenly had just let us do that in this expansion.
    Two things:

    - The shortcut only appears once the boss is dead. So the situation you're describing isn't realistic unless you did mean to kill the boss as well. In which case, why would you waste time dying? Just continue on as normal.

    - You could make it so engaging the boss also pulls aggro from all leftover mobs in previous rooms. This could lead to a wipe depending on how spicy they wanna make it, or it can make it really fun for the supports suddenly having to scramble to grab aggro, deal with the incoming damage, DPS juggling killing the adds and dodging mechs, etc. (This could also become an intentional mechanic for some bosses, where they call enemies you previously saw out of reach). So people can handle dungeons in two ways: You run it normally and the boss won't be able to call on any/many mobs or you speedrun your way to the boss room and do one big, very spicy pull.
    (0)

  10. #17
    Player 0blivion's Avatar
    登録日
    2025/06/15
    投稿
    297
    Character
    G'raha Tinya
    World
    Lamia
    Main Class
    黒魔道士 Lv 80
    Incorrect. They changed the shortcut so it spawns as you pull the boss.
    (0)

  11. #18
    Player
    Valence's Avatar
    登録日
    2018/10/19
    投稿
    4,608
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    機工士 Lv 100
    I don't think anybody is asking to remove the walls before the bosses themselves.
    But yes since that recent change all those sub lvl50 ARR dungeons can suddenly be run exactly like you describe.
    (0)
    Secretly had a crush on Mao

  12. #19
    Player
    Shistar's Avatar
    登録日
    2021/12/03
    Location
    Housing update waiting room
    投稿
    516
    Character
    Cordelia Crow
    World
    Phantom
    Main Class
    ナイト Lv 100
    Quote 引用元:0blivion 投稿を閲覧
    Incorrect. They changed the shortcut so it spawns as you pull the boss.

    Are we talking about the forced teleport into the arena, or literally a shortcut that spawns you after the boss is dead so, if you die, you don't have to do the walk of shame across the continent to get to the rest of the party?
    If they changed it, why....????
    (0)

  13. #20
    Player
    Valence's Avatar
    登録日
    2018/10/19
    投稿
    4,608
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    機工士 Lv 100
    Probably because people complained it was annoying to have to run through the whole segment before the boss they wiped at?
    (0)
    Secretly had a crush on Mao

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