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  1. #21
    Player
    Batbrat's Avatar
    Join Date
    Feb 2020
    Posts
    369
    Character
    Gotham City
    World
    Gilgamesh
    Main Class
    Archer Lv 100
    I think those are great ideas actually. Housing and subs need to be ripped apart from each other. In fact, subs just need to die. They shouldnt be these giant lazy gil factories. "but I did all that effort to build it" yeah I dont care actually. Shouldnt be that important, just gut it already. And make FC's actually have to be FC's with active members. "but no one plays" ok. Anyway, so give FC's actual purpose. Give them things to do, group things to do. Subs being two clicks and a cutscene to rng get items the next day was a boring do-nothing concept anyway.
    (1)

  2. 10-26-2025 06:28 AM

  3. #22
    Player
    FudoMyoo's Avatar
    Join Date
    Nov 2014
    Posts
    378
    Character
    Fudo Myoo
    World
    Tonberry
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ServerCollaps View Post
    they should make mansions cost 500m again, then less solo players could afford them
    Your idea sucks, RMT will thank you.
    (5)

  4. #23
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,420
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rikos View Post

    2. Stricter FC Housing Requirements
    If housing plots are to remain limited, the requirements for those plots must reflect a genuine community need based on size:

    Minimum Member Requirement: The current 4-member requirement is easily exploited. This should be scaled based on the plot size:

    Small Plot: Minimum 4 active members (current requirement, for small groups).

    Medium Plot: Minimum 8 active members.

    Large Plot: Minimum 15 active members.

    Stricter Activity/Demolition Rules: FC houses should require proof of a truly active roster to prevent auto-demolition. The system should require a number of unique member logins that matches the minimum member requirement for that plot size (i.e., a minimum of 4 unique members for a Small plot, 8 for a Medium, and 15 for a Large must enter the house or log in within the 45-day window).

    We must stop allowing a single player to lock away an entire FC plot, its benefits, and the opportunity for a real FC community to thrive.
    A limit helps no one.
    I know FCs with a small amount of people running venues and content with their group almost constantly; I know large fcs that are barely on and essentially let their plot rot. Which one of those 2 "deserves" the plot?

    That second idea is also bonkers. Imagine having 16 people in your fc, and a few have some life matters to attend to or decide to take a break for next expansion. So now they lose their plot?

    There are a lot of problems with the housing being misused, but this feels like punishing everyone vs trying to come up with a solution.
    (1)

  5. #24
    Player
    Alicie's Avatar
    Join Date
    Sep 2025
    Posts
    189
    Character
    Alicie Wonder
    World
    Ravana
    Main Class
    Armorer Lv 52
    Quote Originally Posted by Aidorouge View Post
    Increasing the number of submarines someone can run or allowing anyone to have them without needing a house at all wouldn't just crater the market prices on things, it would put WAY too much gil into the game when literally everyone can have a license to print it but without the requirement of needing a house first. (As the 4-people minimum thing is already circumvented by people rolling/holding alts.)

    The gil manufacturing NEEDS to die, regardless of how they re-implement access to the workshop. If necessary, just remove the need to keep them (and airships) repaired and reduce fuel usage to keep down gil costs since they aren't "paying for themselves" anymore, and place greater value in the FC airships/submarines enhancing the FREE COMPANY its self up and including more unique/permanent perks. (Since a house isn't strictly necessary now, this won't make the perks impossible to obtain on crowded worlds.)

    I will say I like the idea of every FC member having their own airship/submarine to run (if they want to, and FCs need more in-game activities badly), but then I'm also an advocate of making airships/submarines into something more than a over-glorified retainer, like attaching a mini-game to it (and I don't mean a spreadsheet simulator either). Hell, let me send my Squadron off on them to do stuff via "role" battles the MSQ does, maybe tether item drops to what classes you send (thus giving variable supply and demand to what's on the market board), expand how many squad mates you can have to cover more classes (8 is fine when selecting 3 for a dungeon/4 for a mission, but if an airship and submarine need say... 6 each or something...), tie the "missing" grand company ranks and their promotions to building up your airship/submarine squadrons, maybe even attach the FC workshop TO the grand company barracks somehow.

    Just... ANYTHING to make airships/submarines actually ENGAGING instead of "set and forget for days" and to make Squadrons relevant again in ways that are separate from Duty Support/Trusts. Hell, let us decorate the barracks too! It's already an instanced zone, just gut out what there's and rework it to function like a (bigger) apartment, maybe even give it some outdoor space (the airships and submarines have to dock SOMEWHERE in the open, right?)
    Why outright kill submarines?
    Make them be useful for FC purposes. For many players.
    Make them bring actually big exp boosts: +100% exp for a day, +100% gil for a day, x4 multiplier to food duration, -100% gear durability loss. Make them bring a buff where treasure maps turn into guaranteed portal maps. Make submarines useful to a free company, not just to an owner. In addition this will bring incentive for people to actually join FCs.
    (1)

  6. #25
    Player
    0blivion's Avatar
    Join Date
    Jun 2025
    Posts
    373
    Character
    G'raha Tinya
    World
    Lamia
    Main Class
    Black Mage Lv 80
    I get that the FC in the OP is trolling but I also have an FC with four members, one of which is an alt. I get it, there are bad actors, but I think you need to stop thinking that a low amount of members correlates to not 'deserving' a plot or 'hoarding'. If I wanna farm enough gil to pay for three emtries, who are you to complain? The workshop functionality is the same in a small vs a large, and the wards on my main's home world have more than enough smalls to claim.

    I have a house because I like decorating. Quit acting like your FC having more members entitles you to a big house, OP. If you really wanted one that badly, you could've had each and every member of your FC cough up 45m each, like literally everyone else.

    I do agree on decoupling workshops from housing though. More power to the people who don't want a house but feel obligated to because they want workshop access.
    (3)
    Midcore is when you take a look at an Ultimate, nod along sagely to a guide and decide to do it when you get 12 months of uninterrupted vacation, which is to say: never.
    Quote Originally Posted by Mawlzy View Post
    I think at this point 0blivion has decided to play forum villain, until perhaps the Exarch cloak becomes available.

  7. #26
    Player
    Myotis's Avatar
    Join Date
    Aug 2025
    Posts
    89
    Character
    Myotis Starcaller
    World
    Sagittarius
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rikos View Post

    2. Stricter FC Housing Requirements
    If housing plots are to remain limited, the requirements for those plots must reflect a genuine community need based on size:

    Minimum Member Requirement: The current 4-member requirement is easily exploited. This should be scaled based on the plot size:

    Small Plot: Minimum 4 active members (current requirement, for small groups).

    Medium Plot: Minimum 8 active members.

    Large Plot: Minimum 15 active members.

    Stricter Activity/Demolition Rules: FC houses should require proof of a truly active roster to prevent auto-demolition. The system should require a number of unique member logins that matches the minimum member requirement for that plot size (i.e., a minimum of 4 unique members for a Small plot, 8 for a Medium, and 15 for a Large must enter the house or log in within the 45-day window).

    We must stop allowing a single player to lock away an entire FC plot, its benefits, and the opportunity for a real FC community to thrive.
    it is an absolute joke that players can generate infinite ammount of gil by farming the submarines.
    while they also grind 99 retainers this is just insane for an mmo game with living economy system.

    THIS HAS TO BE ADRESSED ALREADY PUT THE WORKSHOP INTO THE GRAN COMPANY ALREADY !
    (0)

  8. #27
    Player
    Xieldras's Avatar
    Join Date
    May 2019
    Posts
    222
    Character
    Xiel Naweh
    World
    Seraph
    Main Class
    Bard Lv 100
    1- Split the Subs from the Housing system. Make them accessible for every FC through the Grand Companies (we need some use for them after all)
    2- If they're worried about the overflow of Gil, then it might be time to revisit the loot pools, or add in more Gil sinks
    3- Instanced Housing. It's literally the best solution to the Housing Shortage woes
    4- If needed, limit Housing per account but allow all alts as tenants (saves on server space and less hassle for players).
    5- Please by Thal's Balls, add in a proper Gizmo tool so we can place furnishings where we want.
    (2)

  9. #28
    Player
    Myotis's Avatar
    Join Date
    Aug 2025
    Posts
    89
    Character
    Myotis Starcaller
    World
    Sagittarius
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Xieldras View Post
    1- Split the Subs from the Housing system. Make them accessible for every FC through the Grand Companies (we need some use for them after all)
    2- If they're worried about the overflow of Gil, then it might be time to revisit the loot pools, or add in more Gil sinks
    3- Instanced Housing. It's literally the best solution to the Housing Shortage woes
    4- If needed, limit Housing per account but allow all alts as tenants (saves on server space and less hassle for players).
    5- Please by Thal's Balls, add in a proper Gizmo tool so we can place furnishings where we want.
    for your AD5 each item should be able to float anywhere without any hard attachment otherise items will clip and be messy
    (2)

  10. #29
    Player
    Myotis's Avatar
    Join Date
    Aug 2025
    Posts
    89
    Character
    Myotis Starcaller
    World
    Sagittarius
    Main Class
    White Mage Lv 100
    None of the players should be able to purchase 40 houses and own that many submarines to generate and inflate the market with empty this
    1 workshop access per account and that's it .

    This should be updated ! stop the empty inflation !!
    (5)

  11. #30
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,731
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Xieldras View Post
    1- Split the Subs from the Housing system. Make them accessible for every FC through the Grand Companies (we need some use for them after all)
    2- If they're worried about the overflow of Gil, then it might be time to revisit the loot pools, or add in more Gil sinks
    3- Instanced Housing. It's literally the best solution to the Housing Shortage woes
    4- If needed, limit Housing per account but allow all alts as tenants (saves on server space and less hassle for players).
    5- Please by Thal's Balls, add in a proper Gizmo tool so we can place furnishings where we want.
    Agreed to all. Along with number 4, I’d like to see personals have the ability to add on extra rooms like FCs can, at least one per character, and then a gil charge for each additional room for more decorating space. That could be a Gil sink right there (300k a room!), plus if your main has a house, all your alts can have their own room(s) there. Even better would be a storage chest (like the FC chest) for this kind of personal housing where all your characters could trade items that are allowed to be traded, although I’d like to see a lot more things made account-wide too, especially cash shop purchases. All of that would solve a lot of issues for alts, give decorators more canvas to play with, and hopefully open up some more properties while they work on number 3 so everyone can have a plot of their own for their characters to share.

    And if we’re really dreaming, instead of a workshop, give every house (FC or personal) a copy/pasted inn room as an additional room, so we don’t have to go to the inn to use the glamour dresser!
    (3)

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