Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 47
  1. #31
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,136
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Wawaya View Post
    Aside from the fight, what even is up with the lore? We don't get any new crumbs of lore unlike Wilds with Planetes . It's just a Felyne talking about the Forbidden Lands.
    This seems to be a running pattern for crossover events lately – half the dialogue is just someone from the other setting wandering around telling us "that looks like a thing from my world, here are some facts about it" and it's so boring. I don't need to know about it if I'm not playing the actual other game, and it's not information that sells the other game to me. I'd rather have them make some observations or ask questions about the details of the current location that tell us something new and interesting.
    (9)

  2. #32
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,921
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Iscah View Post
    This seems to be a running pattern for crossover events lately – half the dialogue is just someone from the other setting wandering around telling us "that looks like a thing from my world, here are some facts about it" and it's so boring. I don't need to know about it if I'm not playing the actual other game, and it's not information that sells the other game to me. I'd rather have them make some observations or ask questions about the details of the current location that tell us something new and interesting.
    It's not even trying to hide anymore how it's blatantly a form of advertisement for the other game franchise. Vanadiel plays exactly the same, it's characters telling you how great moments they've experience in their world, and the raids quickly shotgunning you through many epic scenes that make no sense to you like you're watching a trailer for a movie you haven't seen yet.
    (5)

  3. #33
    Player
    Bellsong's Avatar
    Join Date
    Jul 2017
    Posts
    424
    Character
    Wondrous Waifu
    World
    Coeurl
    Main Class
    Paladin Lv 100
    I find it really funny how every excuse people gave for why the Arkveld set would have been to hard to make is invalidated by SE doing all the things that were "too hard"

    Good fur? check, we got that new cash slop tactics outfit!

    Physics? check we got the goofy ninja weapons. And lets be real people would have been okay with little to no physics too.

    Capes? Got that too on the cash slop tactics set, clipping and all! People will buy it anyways.

    Fight looks like just a generic XIV trial too lmao. Maybe SE will remember quality alongside quantity next time?
    (7)

  4. #34
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,238
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    Fight itself, too generic of a boss fight, no MH soul, doesnt even compare how Rathalos was. Rewards however are awesome, most of the weapons are great and mounts/minions are pretty fun.
    (3)

  5. #35
    Player
    Wawaya's Avatar
    Join Date
    Dec 2022
    Posts
    53
    Character
    Wawaya Waya
    World
    Yojimbo
    Main Class
    Monk Lv 40
    Quote Originally Posted by Valence View Post
    It's not even trying to hide anymore how it's blatantly a form of advertisement for the other game franchise.
    Exactly this. It was just a big, mediocre ad. I had a blast with Planetes on Wilds. From the lore we got to the fight, both normal and savage, it truly FEELS like a proper collab. Gameplay was adjusted to feel more like a FF14 raid. Omega moveset makes sense, since almost all if not all of its attacks are from 14. On FF14 side, it feels like they were forced to do this collab, it's not even funny. From the "story" to the fight, both normal and EX, I feel super disappointed. Why didn't they use the Wound system? Why didn't they use the mounting system? You could replace Arkveld with literally anyone else it'd be the same. Half of G.Arkveld's moveset is not even from Wilds.

    "Look, we put the monster from the artbox, and "Radiant Cry of Life" plays when fighthing it! Aren't you happy?" that's the message I got from this collab honestly

    Even if it was far from perfect, at least, they tried to do something that looks more like a MH fight back in Stormblood with the Rathalos.
    (10)
    Last edited by Wawaya; 10-08-2025 at 11:15 PM.

  6. #36
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,921
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Wawaya View Post
    Exactly this. It was just a big, mediocre ad. I had a blast with Planetes on Wilds. From the lore we got to the fight, both normal and savage, it truly FEELS like a proper collab. Gameplay was adjusted to feels more like a FF14 raid. Omega moveset makes sense, since almost all if not all of its attacks are from 14. On FF14 side, it feels like they were forced to do this collab, it's not even funny. From the "story" to the fight, both normal and EX, I feel super disappointed. Why didn't they use the Wound system? Why didn't they use the mounting system? You could replace Arkveld with literally anyone else it'd be the same. Half of G.Arkveld's moveset is not even from Wilds.

    "Look, we put the monster from the artbox, and "Radiant Cry of Life" plays when fighthing it! Aren't you happy?" that's the message I got from this collab honestly
    Because the devs are hunkered down so much into their comfort zone and literally unable to get out even if their lives depend on it. So much for the vaunted "exciting new encounter design" they've been supposed to be delivering since 7.2.
    (7)
    Secretly had a crush on Mao

  7. #37
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,723
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Bellsong View Post
    I find it really funny how every excuse people gave for why the Arkveld set would have been to hard to make is invalidated by SE doing all the things that were "too hard"
    That’s pretty much my only complaint is they didn’t make a second set of gear to go with the weapons. I like the Hope gear, but the weapons are very distinct, and could have used the matching armor sets. Well a second complaint actually: the pop-up tent furnishing is both completely empty (despite the one in zone having all the decor!) AND you can’t enter it, even as a Lala. If it’s just going to be decorative, then why take out all the stuff?

    But the fight itself is fun, I loved that Hope Gear was immediately dual dyeable, the rest of the rewards are great and cost just the right amount of scales that I will keep running the trial without feeling like it’s a massive chore, and I do love my Seikret (even though we can’t dye it in this game). And Felyne house servants!
    (2)

  8. #38
    Player
    FuturePastNow's Avatar
    Join Date
    Nov 2023
    Posts
    349
    Character
    Kali Zeruel
    World
    Faerie
    Main Class
    Warrior Lv 100
    It's fun. I did the normal version 14 or 15 times and the extreme once last night, the first time I've cleared an ex on the first day, though 90% of it is just the normal mechanics with stacks and spreads and tighter timing.

    However it doesn't feel too unique or different from other FFXIV trials the way the Rathalos hunt did, which seems like a missed opportunity to me.
    (0)

  9. #39
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,136
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Valence View Post
    It's not even trying to hide anymore how it's blatantly a form of advertisement for the other game franchise. Vanadiel plays exactly the same, it's characters telling you how great moments they've experience in their world, and the raids quickly shotgunning you through many epic scenes that make no sense to you like you're watching a trailer for a movie you haven't seen yet.
    The thing is, it's bad advertising because it isn't anything that draws me in; it's info that is only relevant if and when I decide to go there and commit to learning that game's mechanics and lore.

    If I'm currently playing MH then sure I'll need to know about seasons and resources and whatever the cat was prattling on about, but until then it is completely worthless information out of context.
    (3)

  10. #40
    Player
    Alicie's Avatar
    Join Date
    Sep 2025
    Posts
    174
    Character
    Alicie Wonder
    World
    Ravana
    Main Class
    Armorer Lv 52
    Excuse me, but.
    Where is the unique reward from extreme trial?
    (0)

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast