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  1. #1
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,579
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Shurrikhan View Post
    ...this would then make the unmerged forms non-options.
    IDK... Some people really like their hotbars to have an excessive amount of buttons regardless of redundant or not. Probably wouldn't mind having even more extra rotational mechanics to keybind.
    (1)

  2. #2
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,891
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Raikai View Post
    IDK... Some people really like their hotbars to have an excessive amount of buttons regardless of redundant or not. Probably wouldn't mind having even more extra rotational mechanics to keybind.
    Yeah I hate that. Our classes are so simplistic to play compared to other MMORPGs, and somehow it seems all players can think of is "I know! This means we need more oGCDs to press!", as if that increases gameplay depth somehow, magically, inspite of the previous 15 oGCDs not doing that at all.

    And then you got other games that produce far deeper gameplay with just 11-15 buttons total and also having the filler combo fire automatically if you're doing nothing else, and also not having oGCDs in the first place the way FFXIV has them (so basically all GCDs), and yet plenty players here feel that must be simpler/easier, since well, no 25+ hotbar buttons and no oGCD-double-weaving. Of course it must be simple...
    (0)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,020
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Raikai View Post
    IDK... Some people really like their hotbars to have an excessive amount of buttons regardless of redundant or not. Probably wouldn't mind having even more extra rotational mechanics to keybind.
    I imagine they would... if the kit were sized around their taking more buttons, such that they take 28 while the rest of us take 21. Far less so if it's designed, as per your stated desire, to hit 28 again even after such consolidations, wherein they'd then have some 35.

    Moreover, I really question the devs' ability to "fill that room with more rotational stuff" in any meaningful way. I'd far rather just be able to pick between the lower-20s keycount and upper-20s keycount-with-the-optional-extra-finger-dancing.
    (0)