Quote Originally Posted by Valence View Post
People (and the devs) always forget that BRD and MCH, while having an easier time with no uptime issues, also have a harder time with actual movement (mobility) with no gap closers or teleports of any sort, which in the current heavy DDR model that's only getting more and more slanted toward that kind of gameplay over time, means that this tends to leave them with zero margin for error, most notably figuring something out too late, unlike other roles that can just recover from that kind of issue. For some mechanics on those jobs, you need to be on point especially in hard content.
Now that you mentioned, that's really true. BRD does have a leap back, but it's as unreliable as trying to use RDM's displacement to jump back into a correct spot. It's ironic how BLM's Aetherial Manipulation is one of the best movement resources in the game if you have somebody reliable to teleport to. And in a ridiculously low recast time at that.

Also, idk if it's intentional but En Avant does have a slight animation delay that no other dash has, and that may mess you up if you decide to time it right on top of the second.