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  1. #28
    Player
    LegendWait's Avatar
    Join Date
    May 2014
    Posts
    276
    Character
    Poutine Smasher
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    Personally, I think they should let BLU reach the max level (100) and be able to enter any content, including Savage and Ultimate, but regular achievements and loot is disabled if there is a BLU in the party. And keeping the duty finder limitations that they need to go in as a pre-made group.

    For Deep Dungeons, just having a separate BLU scoreboard would work.

    Really the biggest problems would probably arise from Eureka, Bozja and OC if they allowed BLU as then you'd pretty much just be trolling if you didn't use BLU to do them.
    No that would make any of that content ridiculously easy on release.

    I swear all of these "just do this" comments have no broad view of balancing in the game.

    Put blue mage in any new content and every dps worth its salt will play it. Its damage output is RIDICULOUS. Thats why people are using it to spam older fates in relic steps

    Put blue mage in deep dungeons and you have a single ranged player worth 4 players, with access to all sleeps, stuns (petrify, frozen), interruptions, pulls, diamondback, instant deaths, with basic instincts boost to damage AND healing that will make the healing over time potion probably tick near 60% of the blue mage total HP. Solo clears on day one, content dead on day 7.

    Put blue mage in savage prog? 2 tanks, 2heals, 4 blue mage composition to explode tru any dps checks, once you get the fight down, redo with standard comp.

    Its fine for older content cuz its fun, but it makes no sense in new content.
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    Last edited by LegendWait; 09-20-2025 at 12:33 AM.