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  1. #1
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,571
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Shistar View Post
    But what if my favorite tank is too difficult for me to play!?
    I mean from how you describe their setups and balances, that's not evident of difficulty yet, only of complexity. And complexity can be worked around with changes in difficulty. That is, those setups can still all be very easy to perform well with. Or all very easy to perform at all, but hyper-difficult to optimize. Or some this, some that. Doesn't have to be difficulty just because each tank works differently.

    But I like those ideas, far less "whole re-implementation" than my weird takes, but a strong focus in each directly would work. I also like the idea of making Gunbreaker the "does its own thing" tank, it fits well with their more involved oGCD weaving from continuation conceptually.

    Quote Originally Posted by Shistar View Post
    Can't wait until Xeno finds this thread and grills us all for our "bad" takes.
    Haha, nobody knows bad takes as well as Not-Ever-A-Single-Good-Take-Xeno.
    (1)

  2. #2
    Player
    Shistar's Avatar
    Join Date
    Dec 2021
    Location
    Housing update waiting room
    Posts
    735
    Character
    Arkaiss Crow
    World
    Phantom
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Carighan View Post
    I mean from how you describe their setups and balances, that's not evident of difficulty yet, only of complexity. And complexity can be worked around with changes in difficulty. That is, those setups can still all be very easy to perform well with. Or all very easy to perform at all, but hyper-difficult to optimize. Or some this, some that. Doesn't have to be difficulty just because each tank works differently.
    Yeah, that was my focus! Perhaps it's because I don't have any particular interest in the numbers and the parsing side of things. As long as the job feels good to play and it is not a death wish to bring it along, I am happy.
    Of course, we all have different ideas of how a job should feel in order to be good, so I chose to focus on how they work together as pieces of a bigger puzzle. I had a lot of fun writing it.

    Quote Originally Posted by Carighan View Post
    But I like those ideas, far less "whole re-implementation" than my weird takes, but a strong focus in each directly would work.
    Thanks for reading through it and commenting on the things that caught your eye! I think the key is in fostering different playstyles with the synergies, but somehow keeping it balanced enough so all of them work. I wish I was smart enough to offer that kind of solution. How would you approach it, using my idea as a base if you'd like?

    Quote Originally Posted by Carighan View Post
    I also like the idea of making Gunbreaker the "does its own thing" tank, it fits well with their more involved oGCD weaving from continuation conceptually.
    Haha, yes! I wonder if it's because of all the GNBs I've met throughout my time playing, but it always feels like they're off in their own world, randomly coming back to us to throw us a Nebula and rushing back to their DPS rotation nonsense just as quickly (with affection towards GNBs)
    It just doesn't feel like the type of tank who would be overly involved with the party, just here to get the job done, and how do you get the job done? By shooting the boss dead lol

    Quote Originally Posted by Carighan View Post
    Haha, nobody knows bad takes as well as Not-Ever-A-Single-Good-Take-Xeno.
    I sometimes think he's completely out of his mind, but I do agree with him that this was pretty wholesome A friend let me know I showed up in one of his videos, I'm just glad he didn't grill me lol
    Lately we've had this sprout who asks for tips with solo duties they're having trouble with, and it's the most wholesome thing ever. I love seeing them succeed.
    (1)
    Last edited by Shistar; 10-23-2025 at 09:15 PM.