Page 23 of 26 FirstFirst ... 13 21 22 23 24 25 ... LastLast
Results 221 to 230 of 251
  1. #221
    Player
    Zeekdober's Avatar
    Join Date
    Mar 2025
    Posts
    25
    Character
    Funyun Knight
    World
    Halicarnassus
    Main Class
    Lancer Lv 51
    Quote Originally Posted by echo78 View Post
    Don't worry. Based off the past 4 expansions I'm sure the devs are actively trying to put the bar underground with whatever job changes they are cooking for 8.0.
    Damn, they figured out how to mine through bedrock before they found out how to make Jobs fun again...
    (1)

  2. #222
    Player
    Claria-Vivian's Avatar
    Join Date
    Jul 2025
    Posts
    17
    Character
    Claria Vivian
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    I dont know why people keep saying maybe they will add talent points and why the hell would you want that? In other mmos the talent points would be adjusted from low level to high level. in FF14 it will only be for max level. So the moment you do content thats not max level you lose all that and will end up in shite experience.
    (1)

  3. #223
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,102
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Claria-Vivian View Post
    I dont know why people keep saying maybe they will add talent points and why the hell would you want that? In other mmos the talent points would be adjusted from low level to high level. in FF14 it will only be for max level. So the moment you do content thats not max level you lose all that and will end up in shite experience.
    Problem is any content that is lower then like 80 already feels really bad to play, who's having a good experience doing ARR content on a job with half the skills in the first place?

    As much as they need and should fix lower level content, I can at least hope they will try and make the current content they are designing fun, I rather not they use the excuse of "old content will be worse off" because it's already such a low bar that if they're gonna continue to ignore old content I much rather they not restrict what they're doing based off it.
    (3)

  4. #224
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,508
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Rithy255 View Post
    Problem is any content that is lower then like 80 already feels really bad to play, who's having a good experience doing ARR content on a job with half the skills in the first place?

    As much as they need and should fix lower level content, I can at least hope they will try and make the current content they are designing fun, I rather not they use the excuse of "old content will be worse off" because it's already such a low bar that if they're gonna continue to ignore old content I much rather they not restrict what they're doing based off it.

    A rework should start from level 1. Build a foundation so synched feels good. So that level increases are easy to do as long as the job hasn't become completely broken for some reason. If the game ever gets a new influx the game feels good at the start.


    What I don't understand is they add a new job like viper. They should put a full version of the skills at level 1. Call them tier 1 skills and the new leveling versions tier 2. This doesn't fix old jobs. Oh no viper is to good in crystal tower or tam tara, Big deal.
    (2)

  5. #225
    Player
    sharknado's Avatar
    Join Date
    Aug 2021
    Posts
    366
    Character
    Sharknado Shortcake
    World
    Alpha
    Main Class
    White Mage Lv 100
    A lot also depends on whether they will add the new entry point for new players skipping ARR-EW (and Dawntrail?). Yoshida mentioned it, but they were still undecided as it's pushing players away from their success story If they do a new entry point, they could list more or all jobs as starting options and line up abilities so that they are good at every level range. Next question - will they squish levels? Will they move away from adding new levels with expansions?
    (2)

  6. #226
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,470
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Monk Lv 100
    current content? the relic weapon?
    (0)
    without fun jobs none of the content is fun!
    jobs should have their full rotations on lvl 60 or 70! for a better low lvl experience.
    for satisfying glam builduing we need 5 basic glamplates + 2 more for each class / job
    pls give us a proper glam collection like every other mmo has.
    pls upgrade the gear from normal raid and also alliance-raid by 10 ilvl each.
    pls add old glowy ex trial weapons for new jobs!
    and for gods sake pls give as the ability to preview any hairstyle on our own character!

  7. #227
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,125
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Asari5 View Post
    current content? the relic weapon?
    Sooo…. 2nd tomestone weapon?
    (0)

  8. #228
    Player
    Deedlit's Avatar
    Join Date
    Sep 2013
    Posts
    99
    Character
    Deedlit Parn
    World
    Ultros
    Main Class
    Archer Lv 100
    Ah, we're in the borrowed power phase of decline. Sweet.
    (0)

  9. #229
    Player bic12's Avatar
    Join Date
    Mar 2025
    Posts
    95
    Character
    Lt Surge
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by sharknado View Post
    A lot also depends on whether they will add the new entry point for new players skipping ARR-EW (and Dawntrail?). Yoshida mentioned it, but they were still undecided as it's pushing players away from their success story If they do a new entry point, they could list more or all jobs as starting options and line up abilities so that they are good at every level range. Next question - will they squish levels? Will they move away from adding new levels with expansions?
    That would have been a good idea had DT not been so dreadful.
    (2)

  10. #230
    Player
    RedLolly's Avatar
    Join Date
    Oct 2024
    Posts
    808
    Character
    Lorna Mardoll
    World
    Lamia
    Main Class
    Summoner Lv 100
    DT doesn't even work as a starting point since the entire hook is that we and our allies are using our worldly experience from the many adventures and trials to guide Wuk Lamat, Koana, and later, Galool Ja into being good leaders by speed running their growth and setting them up to succeed. "Our Legacy imparts wisdom to the next generation." How can DT be a start if we have no legacy as a character? Just walk in, be told that we did some badass stuff and changed the universe and now you get to babysit a Princess?

    The story of 8.0 would likely need an entirely new cast and setting as well as a bunch of separate story beats for players that start in 8.0 verses 2.0. But even 1.0 players didn't get a lot of stuff referencing their status as a legacy character. Just a few scenes, a special mount, and an honestly really cool tattoo.
    (1)

Page 23 of 26 FirstFirst ... 13 21 22 23 24 25 ... LastLast