[QUOTE=ThorinG;6683509]
3. Rework Short Mets & Restoration.
> For PLD:/QUOTE]
NO! Nops. Never. Nuh-huh. Não. Ñ. Necas.
Leave my beloved PLD alone!
[QUOTE=ThorinG;6683509]
3. Rework Short Mets & Restoration.
> For PLD:/QUOTE]
NO! Nops. Never. Nuh-huh. Não. Ñ. Necas.
Leave my beloved PLD alone!

A happy family between a viera, a goddess and a child

Personally, I would buff all non-short damage mitigation cooldowns with double duration, halved recast timers, and up 3 charges. Yes this includes tank invulns, and yes I am aware that the devs would need to balance bosses around potentially 4 tank invunls every 5 minutes or so, but that could easily be balanced around 1 or 2 tank invulns ever 2 minutes.
That would make Rampart an almost 100% uptime defensive (5 seconds of downtime every 45 seconds). If you were to rebalance boss damage, you would necessarily have to account for this, which is increasing damage by ~20% to counter it, which then just makes Rampart an action you have to press every 40 seconds with no thought. This is before we start looking at the other defensives and how they will be affected.Personally, I would buff all non-short damage mitigation cooldowns with double duration, halved recast timers, and up 3 charges. Yes this includes tank invulns, and yes I am aware that the devs would need to balance bosses around potentially 4 tank invunls every 5 minutes or so, but that could easily be balanced around 1 or 2 tank invulns ever 2 minutes.
If you want to make defensives more engaging, this is not the way to do it.
Except that a lot of Tanks today can handle big pulls without the help of CC. It's called learning how to rotate defensives. I'm sorry but if you're asking for a bunch of CC because you're struggling with tanking or you're taking way too much damage, that's a straight-up skill issue.I think that the healing on some of these short mits is too strong, so my suggestion is to move the healing part to the tanks' specific 90 Sec mit, in return the short mits defensive capabilities are buffed ( damage reduction, shield,..etc.).
Additionally, granting more CCs ( stun, blind, paralysis) will help with managing bigger pulls without over reliance on self sustain.
And I'm telling you this right now as a GBN main, if the devs were to change our defensives to what you suggested, then I will straight up quit tanking. Your idea of fixing a class it's straight up gutting it.


But.. why?Personally, I would buff all non-short damage mitigation cooldowns with double duration, halved recast timers, and up 3 charges. Yes this includes tank invulns, and yes I am aware that the devs would need to balance bosses around potentially 4 tank invunls every 5 minutes or so, but that could easily be balanced around 1 or 2 tank invulns ever 2 minutes.
At that point DR is essentially passive, so you could just give tanks a trait that they take 20% or so less damage on top of what exists, and produce the same effect?

It's only 100% uptime if the tank is constantly taking heavy damage from JUST auto-attacks... also we already have a trait that is a 20% damage reduction passive that isn't even noticeable most of the time...
I agree with removing damage from gap closers
it's bad game design
I think there should be more CC in the game but only if dungeons actually require the use of it
Make mobs have dangerous casts that need to be stunned/interrupted and stuff
Noticeable against what? Remembering that incoming damage to the tank is going to be scaled based on the fact that the tanks have that 20% passive mitigation, you cannot just compare the damage a tank takes to itself.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote






