Many times people cried over Sage and DRK how bad they are when in reality these are classes that still retained their high skill ceiling function. DRK didn't need buffs at all, it was OK for its thing and MP changes these patch already buffed the class. So doing salted earth changes wasn't really needed but okay let's make it easier and more spammable class in CC. We all remember how Season 9 went with it. Monk buffs weren't needed but square cannot hold one minute without this class being in meta. Machinist didn't deserve buffs but hey let them go because why not. Why not let them do now 16k with shotgun and they are already an overpowered job that everyone spams in every single CC match.

Sage buffs are OK. Sage was never a pure healer but more of big dps + shields. Main issue arrives when your team doesn't know how to play and you find yourself playing with 4 anchors, here is where other healers will be simply better than you because its easier to heal a bot that is afk than not. Sage in a good hands and decent team can be pain. It doesn't need any more buffs but it should at least get some rework or thing because devs them alone don't know what to do with this class. They constantly buff / nerf it over and over again in an endless loop.

The amount of damage might not feel that much when you are against Scholar which is currently the best healer and other 2 just got hit hard for no particular reason. In any other situation, you will do good if you can play it. Your LB is also strong, specially when its overtime and enemy team has to stand in crystal. You can also bait Samurai's LB to fail.