#1 - tankbuster mit. Big yes. I think all 8 regular tanks and healers have a strong single target mit? Usually as an ability with a 60s cooldown. Blue needs one too. I think we're supposed to use Cactguard for now? But that's still a 1s cast, a mere 6s duration, and it cannot target yourself. Sometimes when soloing things I have to resort to Diamondback, which is overkill. Diamondback should be for "tank LB3" moments or when the boss goes untargetable to do their big phase transition move.

#6 - big yes on instant Loom. Unfortunately, spells seem to be bucketed into two rigid categories: 'spells' with a cast time, MP cost, and no cooldown. And 'abilities' with never a cast time or MP cost, but instead with a cooldown. Loom needs to be an ability that costs MP instead of having a cooldown. Or an instant spell. But the game as we know it just can't do that. Maybe "Infinite Loom" as movement tech might also be bad for the game? Maybe we should just learn En Avant instead?

#8 - DEEP BLUE. Yes! Too bad the title is already in use. But that'd be so good.

I agree with all of these. I just added my own thoughts to a few.