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  1. 08-31-2025 12:04 AM

  2. #2
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,590
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by vincexorcized View Post
    That’s fair.

    Maybe Viera unique paintings look good because, that’s only for their skull? Compared to other universal ones, which would probably be tons of work to invest so it fits every races? I’m not sure at all I’m only supposing here.

    Either way, they always try to listen to feedbacks like they did before and try to fix what needs to be fixed in terms of graphics. So hopefully for you they would work on it in some near future if that’s a noisy complaint from the community.
    From what I know, face-paints in FF14 work like an overlay that gets adjusted to face size, and gets just slightly distorted depending on face options similar to how any tattoo irl would "move" on the skin (in my facepaint, for example, the dots above the brow will move a little depending on which eyebrow option I will choose).

    Texture being of a sufficient resolution and being clean at the edges should pretty much solve the issue entirely without a need for additional work, if my understanding on how the paint functions is correct. The primary reason Viera unique ones look good is because they were released in Shadowbringers and Endwalker, and have better quality right away (iirc Yoshida even mentioned that during one of the fanfests).

    Hopefully they can do that at some point, yep. My assumption is that they just forgot tbh, with how many other graphical things they're adjusting from patch to patch. That, or it's sitting on a backlog shelf for later date as a feature that isn't critical.
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    Last edited by Halivel; 08-31-2025 at 12:16 AM.

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