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  1. #271
    Player
    Solowing's Avatar
    Join Date
    Nov 2014
    Location
    [<<Sand Island>>]
    Posts
    686
    Character
    Roll Ryuko
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Eastwall View Post
    I can see them unsub and go play wow just for housing. This strat of se might backfire soon
    Sure they can give up their house their friends their character they're time invested.

    As somebody who's played from Wrath to Mist. The game that I fell in love with no long longer exists in it's modern iteration.

    But it's not like I could play classic anyway being console exclusive.
    (1)
    sandislandexpansev2.carrd.co <<Create. No limits.>>

    he's going to grift,harass, downplay, disenfranchise, gaslight, stalk,and gate keep!

  2. #272
    Player
    Solowing's Avatar
    Join Date
    Nov 2014
    Location
    [<<Sand Island>>]
    Posts
    686
    Character
    Roll Ryuko
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Shougun View Post
    It seems to me you are unaware of the potential power of instanced housing, where you can have far more power and locations than you can with ours. We are limited by our system. Even systems like Wildstar show the way to have multiple people and power.


    Truely, imo, neighborhood system is just the lazy method for MMOs to do it (because they can group stuff together). They hide behind "but it's social" but it's just the "I can't be bothered to go full effort". As the systems that are instanced regularly demonstrate they too are socialable.
    So why do players spend more time in limsa than the housing wards?

    players want other players to socialize with and don't want to be isolated in an instance.
    (2)
    sandislandexpansev2.carrd.co <<Create. No limits.>>

    he's going to grift,harass, downplay, disenfranchise, gaslight, stalk,and gate keep!

  3. #273
    Player
    Solowing's Avatar
    Join Date
    Nov 2014
    Location
    [<<Sand Island>>]
    Posts
    686
    Character
    Roll Ryuko
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Tyintheron View Post
    Housing auto-demolition didn't exist when housing was first released. It was a player-requested feature added in 3.1. They even commented at the time something along the lines of "it's not how we'd prefer to fix the system, but you're all asking for it, so..."

    They still need to fix it properly, of course, but the idea it was set up by SE as some nefarious hostage-taking cash-grab from day 1 just isn't true.
    In a limited supply system demolition has to happen. However , why is it so hard for players to log in once a month to keep it?

    I mean if you enjoy housing you're never gonna ever bump into that limitation. If you are struggling to maintain interest in housing thrn yea you'll find issue with the demo timer
    (1)
    Last edited by Solowing; 08-30-2025 at 07:08 PM.
    sandislandexpansev2.carrd.co <<Create. No limits.>>

    he's going to grift,harass, downplay, disenfranchise, gaslight, stalk,and gate keep!

  4. #274
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    365
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Solowing View Post
    Yeah , I believe the housing is want and a carrot on a stick for some.

    I find it hard to believe.People complain about the ward system as much as they do and complain about how empty it is. But then say there's a demand for it. I think the demand is obtaining something that everyone doesn't have. But once they get it, they're not really as invested.The challenge of obtaining it was more interesting than the customization of getting a plot for some
    There is nothing to really get invested in, in the medium/long term, outside of RP. That is more a game failure than a problem with players.

    I see a lot of effort on making the houses look good in my ward. But hardly ever see other players around, presumably because there is no reason to go there. And that is a catch 22 SE created: they can't add significant game content tied to having a house, when housing is by design not available for everyone.

    Submarine missions are compromise, but 20 seconds per day is not going to change wards being 99% empty of players.
    (0)

  5. #275
    Player
    RedLolly's Avatar
    Join Date
    Oct 2024
    Posts
    817
    Character
    Lorna Mardoll
    World
    Lamia
    Main Class
    Summoner Lv 100
    Housing was also intended to be a massive gil sink. The prices of plots were initially set by looking at the overall amount of gil that was on a server, and with far fewer wards (literally 5 per area), it was supposed to act as a trophy in the same sense rare titles and gear do and was never intended for a single player, free companies only. Personal rooms started in FC houses before apartments.

    Housing as is does work well for active FCs because that was the intention.

    I'm still really stunned how the personal house in Island Sanctuary was handled. They gave us one but we couldn't decorate it, so it felt entirely pointless.
    (4)

  6. #276
    Player
    Kisshu's Avatar
    Join Date
    Mar 2014
    Posts
    514
    Character
    Nica Kisshu
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by RedLolly View Post
    Housing was also intended to be a massive gil sink. The prices of plots were initially set by looking at the overall amount of gil that was on a server, and with far fewer wards (literally 5 per area), it was supposed to act as a trophy in the same sense rare titles and gear do and was never intended for a single player, free companies only. Personal rooms started in FC houses before apartments.

    Housing as is does work well for active FCs because that was the intention.

    I'm still really stunned how the personal house in Island Sanctuary was handled. They gave us one but we couldn't decorate it, so it felt entirely pointless.
    Island did a bit good for outdoor decoration. The system where you just needed to register an item and could then copy it, was very nice since it made it easier to experiment with multiples of the same item without having to get a lot of them. But the issue for me, was that the area to build was very limited, mostly around buildings, and then a small section for itself up top. This could easily have been made much better if one of the landmarks was a fully build-able area, giving you a lot of room for your decorations.
    (1)

  7. #277
    Player
    Dastan's Avatar
    Join Date
    Oct 2023
    Posts
    63
    Character
    Dastan Twillane
    World
    Leviathan
    Main Class
    Paladin Lv 100
    The good new is, housing is one of the things in the game they want to change.

    The bad new is, this could take years to fix. Right now, jobs are on their radar, and so many other things, that housing has been pushed back to prioritize the game's other spaghetti systems.
    (2)

  8. #278
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,755
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Solowing View Post
    So why do players spend more time in limsa than the housing wards?

    players want other players to socialize with and don't want to be isolated in an instance.
    But I do! I want to be off in my own little instance, and more importantly not have other people’s houses clashing with my style. My neighbor has a Shirogane Castle skin. It’s huge, even in smalls. There’s no escaping it. Probably yet another reason why LB59 is my dream plot, because it’s off by itself! lol but alas it eludes me still.

    I almost never hang out in crowded spaces unless I’m participating in an event. It makes my screen laggy, it’s noisy and I’d rather listen to my tiny waterfall or the music inside my house. If I want to socialize, I go to my FC if people are online.
    (1)

  9. #279
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,755
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kisshu View Post
    Island did a bit good for outdoor decoration. The system where you just needed to register an item and could then copy it, was very nice since it made it easier to experiment with multiples of the same item without having to get a lot of them. But the issue for me, was that the area to build was very limited, mostly around buildings, and then a small section for itself up top. This could easily have been made much better if one of the landmarks was a fully build-able area, giving you a lot of room for your decorations.
    I still think a lot of that was a test run for what they could do with an instanced outdoor space. If we had an instanced housing option, a plot that acts just like a ward plot but in its own instance, we could have features like that.

    Mark my words, when they FINALLY put in the item limit increase, the outdoor limit isn’t going to get bumped anywhere near the same amount as the indoor, because the insides are instanced and the outsides aren’t. At most, they double it. But that’s the limitation of the wards. The outside neighborhood area has to be permanently loaded at all times, but an instanced area like the island can hold twice as many furnishings as a mansion’s yard!
    (0)

  10. #280
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
    Posts
    1,173
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    Only hope is that due to the WoW thing, the FFXIV devs will work on some "ward tasks" or maybe making the FC experience a bit more meaningful. But I'll honestly just take a PROPER addition to the limit of placing down housing items.
    (0)

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