It's happened many times over the years but the recent was getting Jeuno in roulette and having to hear the voice coming from the cutscene and the battle kinda ruined the scene for me.
It's happened many times over the years but the recent was getting Jeuno in roulette and having to hear the voice coming from the cutscene and the battle kinda ruined the scene for me.
They should really. Most players seem unable to tell when everyone has finished viewing a cutscene in an alliance raid.
The way you tell is to see if any player in the party or alliance list looks shaded, which means they are far away and obviously in a cutscene. Once all players look bright, they are usually ready, so you can check all the players for a cutscene icon in case the cutscene happens after catching up like in one of the nier raids. Then you can pull.
It's one of those things that I can explain to everyone and most people will still just not know, and it would be better for SE to just change the system so we can't pull the last boss until cutscenes are finished.
Did the new 24-man yesterday.
I like how people did ready check before the final boss - saw how 4 players were not ready and decided to pull anyways.
Funny part being, I was healer there, so they pulled without healer.
i usually do a ready check if one person isnt readying up i mostly pull or get a drink, idk why 22 people should wait for 1 person imho every cutscene in fights should be after we're done with it
It’s not the cutscene viewers asking anyone to wait, it’s players who want to control or stir the pot. The first week of new content, there are so many people watching the scenes the wait happens naturally.
I was leveling another alt through the msq and I got to syrcus. Someone in my party announced that I was “new” and shamed the entire alliance for pulling while I skip cutscened 12 year old game footage. I don’t need someone to “defend my honor.” I wasn’t even the one asking.
Just add a vote to skip cutscene button and ban anybody who tries to be a jerk about it.....
It is NOT that complicated....
I feel like this could be solved by putting the cutscene before a minor group of trash mobs so the newbie can run up, or by doing the intro cutscene in-game like sephirot's midphase transformation.
The cutscenes aren't really substantial anyway....
~sigh~
they did once, u just will just get votekicked xd
and ye, welcome to another bad game design with cutscenes.
I totally agree with this. Just a small wall that stops hitting the last boss until everyone's out of cutscene would make araids and dungeons more pleasant
Yeah, add them to MSQ roulettes while at it, because people care for 10-15 sec cutscene where the boss basically just "spawns".
Lea.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.