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  1. #21
    Player
    LenaTsuki's Avatar
    Join Date
    Oct 2023
    Posts
    19
    Character
    Lena Haiiro
    World
    Moogle
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Kaurhz View Post
    Sorry...
    I agree on the part that it's bad design to give persistent rewards (like a mount or glam) in a short term content, but short term doesn't mean it's useless to do again, you can want to do it with different jobs, you can want to improve at the fight, trying to do every mecanics properly, etc

    Therefore people could simply use the content currency/tokens/books to buy market prohibited rewards so the people enjoying this content already could have nice stuff and not seeing it already everywhere in the game on other players that are absolutely not touching the content, so they really feel rewarded, you know?

    Also my point wasn't to solve the short-term/long-term content/rewards issues here, just giving a little bit more to the players playing more, that's all.

    As I said it wouldn't change a thing for the gils buyers, they could still be able to buy emotes and mounts in at market board, just not this one specific new type of rewards

    Also, yeah maybe they will find a way to get it, but same, it's a whole other issue, if there is a big climb in the clear buying, maybe it will make SE do something, idk. Also any RMT type of service is a big risk for one's account, the more you fall into that the more you can get your account stolen, especially if you lend your account to get a clear.

    In the end I don't really care about that one random person buying clears and gils, I'm just not gonna give them attention and move on with my life and enjoy my content and my rewards I deserved by playing the game.
    (0)

  2. #22
    Player
    LenaTsuki's Avatar
    Join Date
    Oct 2023
    Posts
    19
    Character
    Lena Haiiro
    World
    Moogle
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Aidorouge View Post
    Uh, no thanks. A sizable number of the unlockables I have is only because I was able to buy them, as RNG can be complete garbage, or because the item was locked behind content that wasn't actually worth doing. Telling me I have to do Cosmic Exploration or Occult Crescent for a reward for example isn't going to make me do those things (because they suck), it just means I do without, the same way I'll never have any of the rewards from Ultimate/Unreal/Chaotic/etc because they're not fun either (or even doable for me).

    If anything I wish I could buy MORE stuff from the market board, given the amount of Triple Triad cards I'm still missing YEARS later because I eventually got fed up with the grind and, you guessed, actually stopped doing the content they dropped from because it wasn't worth the annoyance anymore.
    Wouldn't be RNG, and it would be all kind of content, I'm not asking for ten emotes in a ULTIMATE only token shop you know? You could just do a dungeon rewards shop with token from dungeon, a extreme rewards shop with extreme rewards, same with savage, etc etc, this would make people able to buy rewards from the content they enjoy, and also simple give everyone more rewards and create individuality.

    Also i'm not asking for the already buyable stuff tobecome market prohibited, just asking for more for the people that are doing all the content you find annoying, that's all.

    It would only be fair for the people playing to get stuff, no?

    Or maybe I don't understand how a video game should work?

    Idk, maybe it all changed after 3 years of mare and people are happy about all having the same stuff by just existing on the game not doing anything beside RP

    I love RP but I love RP more when I can be cool and unique doing it, but if everyone can buy my grindy emote or my grindy glam in the market board, then there is no uniqueness, everyone have it, everyone is the same and it's boring.
    (0)

  3. #23
    Player
    Darkshade's Avatar
    Join Date
    Mar 2011
    Location
    Bastok Markets
    Posts
    377
    Character
    Shade Hikari
    World
    Leviathan
    Main Class
    Lancer Lv 90
    We need to move the rewards from the market board to the cash shop. That way we discourage the rampant RMT and instead directly support SE with our money.
    (1)
    XI - Darkshade - Shiva
    XIV - Shade Highwind - Figaro

  4. #24
    Player
    LenaTsuki's Avatar
    Join Date
    Oct 2023
    Posts
    19
    Character
    Lena Haiiro
    World
    Moogle
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Darkshade View Post
    We need to move the rewards from the market board to the cash shop. That way we discourage the rampant RMT and instead directly support SE with our money.
    That was a funny one
    (0)

  5. #25
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
    Posts
    1,173
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    Problem is, they would rather add stuff into the cash shop than into in game rewards.
    Problem is that they are not doing any interesting content people want to engage with.
    (0)

  6. #26
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,893
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by LenaTsuki View Post
    I agree on the part that it's bad design to give persistent rewards (like a mount or glam) in a short term content, but short term doesn't mean it's useless to do again, you can want to do it with different jobs, you can want to improve at the fight, trying to do every mecanics properly, etc

    Therefore people could simply use the content currency/tokens/books to buy market prohibited rewards so the people enjoying this content already could have nice stuff and not seeing it already everywhere in the game on other players that are absolutely not touching the content, so they really feel rewarded, you know?

    Also my point wasn't to solve the short-term/long-term content/rewards issues here, just giving a little bit more to the players playing more, that's all.

    As I said it wouldn't change a thing for the gils buyers, they could still be able to buy emotes and mounts in at market board, just not this one specific new type of rewards

    Also, yeah maybe they will find a way to get it, but same, it's a whole other issue, if there is a big climb in the clear buying, maybe it will make SE do something, idk. Also any RMT type of service is a big risk for one's account, the more you fall into that the more you can get your account stolen, especially if you lend your account to get a clear.

    In the end I don't really care about that one random person buying clears and gils, I'm just not gonna give them attention and move on with my life and enjoy my content and my rewards I deserved by playing the game.
    I won't reply to everything simply because there's just a major difference in perspective here but...

    By short-term, I am not talking about the encouragement of actually replaying that content multiple times, I am speaking specifically about... "How much is this content going to matter in 5 months time", I know novelty matters greatly, but the fundamental design of this game does not really allow content to thrive for a long time at all.

    I am also not saying that your.. Proposal would aim to solve short-term content versus long-term rewards, but more just so that your proposal would have a concern here, so it isn't necessarily healthy under the current content structure.

    I think they can do a lot more for players that are playing, but I am not really sure how much this would solve it, versus having things like weekly challenges tied to the content, which shape how people approach something... It'll widen the participation a little bit, but again, long-term does also matter here, so where the rewards are placed matters massively, which is my concern really..

    For what it's worth, I don't think it's a bad idea on its own.., I just don't think the game is fundamentally well designed for it, hence why I am fairly against it, outside of the usual gear and mounts.
    (0)

  7. #27
    Player
    LenaTsuki's Avatar
    Join Date
    Oct 2023
    Posts
    19
    Character
    Lena Haiiro
    World
    Moogle
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Kaurhz View Post
    I won't reply to everything simply because there's just a major difference in perspective here but...

    By short-term, I am not talking about the encouragement of actually replaying that content multiple times, I am speaking specifically about... "How much is this content going to matter in 5 months time", I know novelty matters greatly, but the fundamental design of this game does not really allow content to thrive for a long time at all.

    I am also not saying that your.. Proposal would aim to solve short-term content versus long-term rewards, but more just so that your proposal would have a concern here, so it isn't necessarily healthy under the current content structure.

    I think they can do a lot more for players that are playing, but I am not really sure how much this would solve it, versus having things like weekly challenges tied to the content, which shape how people approach something... It'll widen the participation a little bit, but again, long-term does also matter here, so where the rewards are placed matters massively, which is my concern really..

    For what it's worth, I don't think it's a bad idea on its own.., I just don't think the game is fundamentally well designed for it, hence why I am fairly against it, outside of the usual gear and mounts.
    Not gonna lie I really don't understand how adding more rewards could be bad, like really, it's just more stuff than before but this stuff is not in the market board, that's all, and it's not RNG it's just a currency system, very very simple, the fact that a content matter less after a few month has nothing to do with this, it's just about having a cool emote, glam, haircut, mount, that you won't see absolutely everywhere in the game on every character after 3 days because it's in the market board. That's it.
    (0)

  8. 08-23-2025 11:43 PM

  9. 08-23-2025 11:46 PM

  10. #28
    Player AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    489
    Character
    Jin Sohan
    World
    Shiva
    Main Class
    Samurai Lv 100
    Quote Originally Posted by UNDEAD10000 View Post
    Making more rewards market prohibited won't make more players doing certain content, if the content it self is something players don't like to do.

    Even i don't care doing content like extreme trials, savage raids, ultimate raids, chaotic alliance raids and field operations, no matter how many market prohibited rewards they have because i simply don't like doing them, even i haven't done any end game content since 2.0 when i had really bad experience trying to do The Coils of Bahamut raid that i simply gave up trying to do end game content.

    Best way to make more players to do certain content is to make content more engaging and bosses should have slow phased unique mechanics, not this very fast phased boss mechanics that are all about speed and memorization we have in Dawntrail.
    The Content could be the most engaging content we ever had and people would still not really engage with it the moment you need to do something which goes beyond pressing 2 buttons
    (3)

  11. #29
    Player
    theunhappypotato's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    264
    Character
    Luci Thish
    World
    Lich
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Aidorouge View Post
    Uh, no thanks. A sizable number of the unlockables I have is only because I was able to buy them, as RNG can be complete garbage, or because the item was locked behind content that wasn't actually worth doing. Telling me I have to do Cosmic Exploration or Occult Crescent for a reward for example isn't going to make me do those things (because they suck), it just means I do without, the same way I'll never have any of the rewards from Ultimate/Unreal/Chaotic/etc because they're not fun either (or even doable for me).

    If anything I wish I could buy MORE stuff from the market board, given the amount of Triple Triad cards I'm still missing YEARS later because I eventually got fed up with the grind and, you guessed, actually stopped doing the content they dropped from because it wasn't worth the annoyance anymore.
    your takes are the best man i love it
    (0)

  12. #30
    Player
    RedLolly's Avatar
    Join Date
    Oct 2024
    Posts
    981
    Character
    Lorna Alba
    World
    Lamia
    Main Class
    Summoner Lv 100
    It's also a really great way to make money if you don't omnicraft or can reliably do treasure hunts. Currently I'm grinding for the Fallen Angel Wings to complete my Black Mage-ness, but having access to those vouchers later own is easy money... Once I finish putting in the time.
    (0)

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