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  1. #16
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,366
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Darty123 View Post
    After PVP matches there is a post stat chart with kills, deaths, healing done ect when the duty is Complete. There seems to be no toxic behavior that I have encountered with it being displayed at the end of the duty. For those players that have been around for over a decade PVP was extremely toxic and that's the reason chat is muted in CC matches.

    I know having a damage meter during content is Divisive for people but I dont see the harm in letting people know post completion how things worked out in the run. This would be a stepping stone to seeing how the community would react to a change.

    would you all be on board with a post completion stat tracker ? I think its a good idea
    Depends what type of info if you're talking for pve, because the damage tallies in pvp are a lot less relevant especially considering that class pick, team composition, and whether or not you spend your time defending/frontlining vs actually pew-pewing to your heart's content will wildly affect this. Padding is also a thing, and you can perfectly have crazy high numbers but actually contribute so little to actual moves that matters or securing/assisting kills that it's far from telling the whole story. If anything, the pve habits (keep casting, keep things on cd etc) are generally the hint of poor pvp play, but good scoreboard padding.

    On the other hand, pve is just about damage damage damage and even more damage. It has zero depth and no variables (beyond gear differences and limitations), so a pve DPS meter is absolutely not comparable.

    Quote Originally Posted by Anatha View Post
    They had to disable chat due to toxicity and you think that somehow had nothing to do with the scoreboard?

    Buddy, get real. It absolutely did. Hell, people use the social list to harass people afterwards.
    It actually didn't, for the reasons I mentioned above. The reason people are toxic in pvp is like for any competitive online pvp game, they get mad at teamates for all the reasons in the world, be it teamates making genuine mistakes to just imagining that all their woes come from another teamate. Chat got toxic in Feast before the scoreboard appeared.
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    Last edited by Valence; 08-23-2025 at 03:14 AM.
    Secretly had a crush on Mao