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  1. #111
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Duuude007 View Post
    The flaw in your logic is we've had 10 months to see what the enmity reset did after it went live, and even Yoshi admits there is a problem.

    There will always be something else to fix. "Perfect" is a myth.
    The only reason yoshi says there's a problem is because of all the PLDs QQing. Instead of buffing PLD properly, as they should, they are nerfing WAR.
    (0)

  2. #112
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Majidah View Post
    The only reason yoshi says there's a problem is because of all the PLDs QQing. Instead of buffing PLD properly, as they should, they are nerfing WAR.
    They are not nerfing war. You don't give more than what you take and call it a "Nerf" They might increase the cast time but get damage bonus from some where else. A nerf would have been them making war a shit job.
    (3)

  3. #113
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Firon View Post
    They are not nerfing war. You don't give more than what you take and call it a "Nerf" They might increase the cast time but get damage bonus from some where else. A nerf would have been them making war a shit job.
    1- Whirlwind is 3k TP.
    2- Its done from behind to combo.
    3- Berserker gives defense down.
    ^^^^ This makes the adjustments irrelevant from a tanking standpoint.

    4- The frontal combo for SC is the most used combo for a WAR. One of the focus points to grab hate and restore HP.

    WAR is taking a huge blow with these modifications..,. unless they
    -reduce whirlwind's TP cost (against a single enemy for a war to get 3k tp takes a considerable ammount of time),
    -enhance its damage,
    -MAYBE change from where it needs to be done and
    -make the attack up def down on berserk grossly high then it is a nerf.

    And it will leave war as the low acc, slow DPS DD and the hard to heal tank (not sure how will grabbing hate will play out after the fix, so I'll abstain from commenting).

    The sad part is that pld is so shitty war is likely to still be the best choice when doing ifrit, garuda or moogle...
    (0)

  4. #114
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Um... of course you can use whirlwind combo while tanking.
    I solo stuff (even oversized stuff like efts and drakes) all the time and have no issues landing combos from the side and rear.
    Turn off target lock, run between his legs, combo, and run back to the front.
    Really, its not that difficult. And not a good reason to fear "Warrior is becoming irrelevant".
    (0)

  5. #115
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Duuude007 View Post
    Um... of course you can use whirlwind combo while tanking.
    I solo stuff (even oversized stuff like efts and drakes) all the time and have no issues landing combos from the side and rear.
    Turn off target lock, run between his legs, combo, and run back to the front.
    Really, its not that difficult. And not a good reason to fear "Warrior is becoming irrelevant".
    Conical attacks. Party not getting hit.

    I'm not talking about mobs that don't last enough to matter.
    (0)

  6. #116
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    All I can say is STFU and take it. You can't change their mind. You must suck at Warrior then if you can't do good DD. Just want everything handed to you.

    BOO HOO
    (1)

  7. #117
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by DeadRiser View Post
    All I can say is STFU and take it. You can't change their mind. You must suck at Warrior then if you can't do good DD. Just want everything handed to you.

    BOO HOO
    Apparently you can. Otherwise we wouldn't be where we are.

    Also, you are a moron. I'm saying this with the same ground that entitles you to speak about my ability as warrior without even being in the same server.
    (0)

  8. #118
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Erika Indira
    World
    Sargatanas
    Main Class
    Pugilist Lv 75
    they probably gonna shrink the aoe area and gimp enmity like they did with mrd when they needed to fix gla.
    (0)

  9. #119
    Player

    Join Date
    Mar 2011
    Posts
    140
    To me the real issue is that both have fairly close armor ratings and War gets 3 damage mitigation tools (one of which is constant- Rampage) and Pld gets 2 (neither of which are constant. Add to that the immense damage output difference of both classes and you have War trumping Pld through game mechanics. My solution doesn't involve nerfing but making more sense out of the secondary classes they both have access to.

    PLD = PUG + GLD + CNJ

    WAR = PUG + MRD + LNC

    War can still tank through damage while Pld tanks through damage mitigation. The only real requirement is to free up Taunt so all classes have access to it. War gains access to 2 vokes Keen Flurry and Blood for Blood (which they can nullify with Bloodbath and they have the extra HP for) and Feint. Pld gains access to Feather Foot and Second Wind (would take stress off casting interruptions and their MP pool issues they might have).

    As it stands, to me anyway, the secondary classes make no sense. You have a War who has never used a shield having access to a class that always uses a shield and a PLD who has access to MRD parry abilities when they can't parry? Just a thought, but I think the above mentioned beats gimping out skills.
    (1)

  10. #120
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Seirra L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 100
    lol i have no problem with this changes balance. Let's see how this new change comes...
    (0)

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