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  1. #18
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    700
    Character
    Zoh Chah
    World
    Zalera
    Main Class
    Lancer Lv 80
    Necroing,

    But I just don't like the changes. Specifically it makes old playstyles of monk feel worse. Even when trying to recreate it with paladin and full swing, it feels like such a pain to knock people off the ledges. Even the ramp is mostly railed when getting to higher inclines except for one spot. 30 yalm knock back doesn't feel like 30 yalms. It feels like 15. Can't entirely gank people as they come out of the teleporter as they are immune for a few seconds so have ample time to find safety. There is even a wooden platform at the top that lets people safely hop down to the ramp.

    Similarly this is why current shatter feels worse. Everything is so flat and whatever heights there are just happen to be designed with making falls nonlethal.

    The only real times I managed to kill someone after all these changes, through knockback off a ledge, is low health dark knights who are in their LB state on the center platform at onsal.

    Also despite the appearance of some locations in seal rock, there is no lethal falls.
    (0)
    Last edited by Chasingstars; 08-14-2025 at 12:55 PM.