Quote Originally Posted by RedLolly View Post
I think Tural was terribly wasted. We crossed that bridge and the southern continent was basically treated as irrelevantly as regions from expansions ago. Such a waste. We got a South America inspired region with so much mythos to mine and they barely touched it. Not even a side-quest series like we got with the Four Lords in Stormblood.

We could've had a Vidrall hunting series as our primal fight equivalent. Maybe that can be a thing in 8.x or 9.x.

Are we ready to return to the void, yet? New regions with a very distinct gothic fantasy vibes. I would like that.
Eh we still can, there's still a .4 and a .5 we know nothing about. I'm not writing off that fluff quite yet.

I would agree with it feeling a bit wasted though. All of Shaaloani feels extremely tacked on. It's like someone was watching the freaking short lived 'wild west resurgence' trend in the US and said "YEAH! WE ALSO NEED COWBOY HATS, AND A TRAIN!" and just... went with it for a whole zone, and now that's died off it's completely ignored. And [REDACTED] was a waste for half the expansion after it gets turned into a [REDACTED] until the end of 7.3. We effectively had 4 zones that introduced you to cultures which had so much potential, but like we had bird people (ok), 'ultra-capitalists' (meh), Giants who revere the memories of the dead (the best of the bunch IMHO and then barely any time is spent there cause they had to share with wE LoVe MoNeY!), and "OMG BLESSED SIBLINGS ARE ALL THAT MATTER" (an UTTER waste of a potentially amazing tribe.)

I think the failure of Dawntrail isn't the story, or Wuk Lamat, or a lot of other things. It's the fact that only 4 zones really matter and they completely phoned it in on developing the new tribes we were supposed to connect with.