A lot of these complaints would magically be ‘solved’ if people had a VFX setting akin to the player effect ones but for arena & boss VFX. Also if they give people the ability to toggle bloom back off, which was removed in the DT graphics update – I know that’s a huge one that’s causing so many issues for people.

‘Hiding’ mechanic tells behind perpetual flashbangs isn’t difficulty, it’s fake difficulty that disproportionately affects specific people more than others – which is why some people feel no difference at all, and others feel like they’ve suddenly been dropped into the highest tier of difficulty the game has.

I only have extremely minor vision issues (that aren’t even relevant due to having up-to-date glasses), and while I occasionally get overstimulated from VFX in an array of other games, nothing has compared to the visual clusterf**k of DT – and I play GW2 with full player effects on, for comparison.