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  1. #1
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,796
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    I didn't notice much visual clutter, personally. I was able to figure out the mechanics. They were more intuitive than the CEs in OC even.

    The "visual clutter" as you call it is how you identify the mechanics.
    (3)

  2. #2
    Player
    Yodada's Avatar
    Join Date
    Sep 2021
    Posts
    280
    Character
    Teaudix Suidoreux
    World
    Shiva
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Jeeqbit View Post
    I didn't notice much visual clutter, personally. I was able to figure out the mechanics. They were more intuitive than the CEs in OC even.

    The "visual clutter" as you call it is how you identify the mechanics.
    Yeah why should we holding the Devs accountable for ignoring 8% of the human population for less annoying color effects palette or even a proper coloriziation option for those. Why should we /s
    (16)

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,796
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Yodada View Post
    Yeah why should we holding the Devs accountable for ignoring 8% of the human population for less annoying color effects palette or even a proper coloriziation option for those. Why should we /s
    This thread isn't about accessibility. I don't even disagree with having more options for that in the settings.

    I'm just saying that the only "clutter" I saw in the raid was related to identifying the mechanics, which hopefully are being observed so the mechanics get done.

    Quote Originally Posted by Gaddes View Post
    I also feel like this game is basically unplayable nowadays if you had full effects on for party members
    I turned those off in like... ARR or HW. Party job effects were too overwhelming even back then. I tried briefly enabling them in Stormblood and I couldn't even see the mechanics in Stormblood dungeons properly without disabling them.
    (5)