I didn't notice much visual clutter, personally. I was able to figure out the mechanics. They were more intuitive than the CEs in OC even.
The "visual clutter" as you call it is how you identify the mechanics.




I didn't notice much visual clutter, personally. I was able to figure out the mechanics. They were more intuitive than the CEs in OC even.
The "visual clutter" as you call it is how you identify the mechanics.


Yeah why should we holding the Devs accountable for ignoring 8% of the human population for less annoying color effects palette or even a proper coloriziation option for those. Why should we /s




This thread isn't about accessibility. I don't even disagree with having more options for that in the settings.
I'm just saying that the only "clutter" I saw in the raid was related to identifying the mechanics, which hopefully are being observed so the mechanics get done.
I turned those off in like... ARR or HW. Party job effects were too overwhelming even back then. I tried briefly enabling them in Stormblood and I couldn't even see the mechanics in Stormblood dungeons properly without disabling them.
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