Actually, queuing up a pre-rendered avi of the zone, as long as it does not show your character (or any other dynamic elements) would not require any extra time. It's how games like Mass Effect and... well most Western RPGs... have video loading screens.This is impossible, or very hard to pull off. The reason you're waiting at a loading screen is for the models, textures, and sounds for the environment and creatures to be loaded. So, what you're essentially asking is for a cutscene to show you the environment and creatures before the assets have even loaded, hence why it's impossible.
Your second suggestion makes sense though, a lot of multiplayer games have a "Vote to Skip" option that requires like a steep majority vote, so if like you and one other person don't want to skip, the whole party gets to watch. I would support that.
Right, I was actually going to add a thing in my post about that.
My only issue with it is that if you play at a high resolution, the videos usually look like crap.
While we're here though, FFXIV 2.0 needs better looking loading screens in general, even if it was just a static image
Not an MMO but FFXII did it.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.