"If you parse on an Ifrit's Axe versus a Mog Axe you will find that the stats cap 3-5 points lower."Has anyone, I haven't looked around, tested for not only weapon dmg being a factor in stat caps, but weapon rank. It stands to reason that if all Ifrit weapons are R50 they'd all cap at the same value, which also means that Garuda/GC/Crafted all would have the same stat caps. It makes sense too then that a R10 weapon would be capped w/o gear, and that 5 different R50 spears w/ differing dmg(base and dps) values would have the same stat caps but offer different dmg on WSs. WRank is a means to ensure that people continue to upgrade weapons, in ffxi wrank was based on the base dmg (dmg/10 + 1 iirc) of a weapon and had a significant impact.
I doubt that SE changed the way dmg is being calculated and didn't mention it at all. They've been surprisingly forthright for the last year or so about every change they've made, I don't see them changing that now, not with something that would have the kind of impact on things that revamped dmg equations would have.
Edit: If it was wrank from FFXI used as a model, then we've all been looking at PLD skewed, it's relatively low weapon dmg values would translate into reduced stat caps making it easier to spread your stats out while still hitting caps ...
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