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  1. #1
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Hey gang,

    I'd like to give some background on the current spec of "losing sanction upon death." The bonus added with sanction was designed to be very potent. In order to balance this, the concept of sanction is to limit the effect duration to three hours and to take a risk that it will be removed if you’re defeated. With that said, we do not currently have any plans to make adjustments so that the effects of sanction remain active when you die.

    However, we are currently looking into making it so sanction can be received in places other than your respective Grand Company when certain conditions are met, or implementing an item that will give you sanction via exchange of Grand Company seals.

    Please keep the feedback coming!
    (29)
    Last edited by Bayohne; 05-02-2012 at 04:16 AM. Reason: Information error!
    Matt "Bayohne" Hilton - Community Team

  2. 05-02-2012 03:54 AM

  3. #3
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Bayohne View Post
    Hey gang,

    I'd like to give some background on the current spec of "losing sanction upon death." The bonus added with sanction was designed to be very potent. In order to balance this, the concept of sanction is to limit the effect duration to three hours and to take a risk that it will be removed if you’re defeated. With that said, we do not currently have any plans to make adjustments so that the effects of sanction remain active when you die.

    However, we are currently looking into making it so sanction can be received in places other than your respective Grand Company when certain conditions are met, or when equipping a sanction-enhanced item that was just purchased.



    Please keep the feedback coming!
    equipping or using ?
    (0)

  4. #4
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Bayohne View Post
    Hey gang,

    I'd like to give some background on the current spec of "losing sanction upon death." The bonus added with sanction was designed to be very potent. In order to balance this, the concept of sanction is to limit the effect duration to three hours and to take a risk that it will be removed if you’re defeated. With that said, we do not currently have any plans to make adjustments so that the effects of sanction remain active when you die.

    However, we are currently looking into making it so sanction can be received in places other than your respective Grand Company when certain conditions are met, or implementing an item that will give you sanction via exchange of Grand Company seals.

    Please keep the feedback coming!
    Honestly I think you should just add npcs that give sanction buff in exchange for seals outside of headquarters. The buffs are great, but they should definitely be more accessible somehow, because without them the weapons are borderline useless. Only some of the gear has decent stats without their buff. Adding seal items isn't a bad idea either, but I think that makes buffs *too accessible*. Someone could seal farm for a weekend and have constant sanction buff going on pretty much whenever they needed it. Devs should still keep it slightly inconvenient so that death is really problematic.

    That said, Im thinking more along that first thing you said, about receiving sanction in other locations. I just think exchanging seals would probably be the best and simplest condition...plus it would force ppl to teleport or /return in order to refresh a buff if they died. It keeps the balance but makes them slightly more accessible. Adding an item makes them too accessible imo.
    (0)

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