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  1. #11
    Player
    syntaxlies's Avatar
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    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by 7hurricane View Post
    Hey everyone!

    Wanted to start this thread to hear people's thoughts on sanction-ready gear. Most of the gear seems fairly average without the sanction bonus applied, but once you have a sanction, the gear really powers up. I love the approach to this design and think it's really refreshing.

    The one aspect that did surprise me, however, was that the sanction wears off upon death. Especially since it was not mentioned anywhere in the patch notes:

    “Sanction" is the name given to a process of gear enhancement which involves the casting of any one of a range of enhancing spells on equipment specially crafted to harbor enchantments. The sanction status can be received at the headquarters of each Grand Company, and for the duration of its effect (three hours Earth time) grants a bonus to the efficacy of certain gear. Such gear can be identified by viewing their help text.

    After spending 17,000 GC seals to get this gear (three promotions and the item itself) such a fragile bonus hardly seems worth it? Unless, of course, you're in an LS where you never die, ever, the use of this gear now seems severely limiting. Perhaps they were meant to be "too good to be true".

    Any thoughts? I'd love to even hear the dev rationale for why it was designed this way. It just seems like such a waste after so many seals.
    with sanction up they are pretty op, so i dont mind the death penalty. its a fair trade off to be able to purchase a weapon of that power with little effort.

    Quote Originally Posted by Fated View Post
    Once in a while a random death happens even during easy stuff. Rendering these weapons completely useless upon a single death makes no sense.
    i cant remember all the stats of every weapon, but some are still good without sanction.

    Id like to see usable items to apply sanction for seal purchase for emergency's though, 50 seals maybe each. Or have them quested.
    (1)
    Last edited by syntaxlies; 05-02-2012 at 03:09 AM.

  2. #12
    Community Rep Bayohne's Avatar
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    Hey gang,

    I'd like to give some background on the current spec of "losing sanction upon death." The bonus added with sanction was designed to be very potent. In order to balance this, the concept of sanction is to limit the effect duration to three hours and to take a risk that it will be removed if you’re defeated. With that said, we do not currently have any plans to make adjustments so that the effects of sanction remain active when you die.

    However, we are currently looking into making it so sanction can be received in places other than your respective Grand Company when certain conditions are met, or implementing an item that will give you sanction via exchange of Grand Company seals.

    Please keep the feedback coming!
    (29)
    Last edited by Bayohne; 05-02-2012 at 04:16 AM. Reason: Information error!
    Matt "Bayohne" Hilton - Community Team

  3. 05-02-2012 03:54 AM

  4. #13
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
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    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Bayohne View Post
    Hey gang,

    I'd like to give some background on the current spec of "losing sanction upon death." The bonus added with sanction was designed to be very potent. In order to balance this, the concept of sanction is to limit the effect duration to three hours and to take a risk that it will be removed if you’re defeated. With that said, we do not currently have any plans to make adjustments so that the effects of sanction remain active when you die.

    However, we are currently looking into making it so sanction can be received in places other than your respective Grand Company when certain conditions are met, or when equipping a sanction-enhanced item that was just purchased.



    Please keep the feedback coming!
    equipping or using ?
    (0)

  5. #14
    Community Rep Bayohne's Avatar
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    Mar 2011
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    See above edits, thanks for the catch syntaxlies! Camate has been received -5 points today for this transgression.

    In the above example, let's say if you just purchased a new "Sanction:" item, perhaps equipping it for the first time would give you the effect of sanction for free. These are the kinds of ideas that the dev. team are currently discussing.
    (9)
    Matt "Bayohne" Hilton - Community Team

  6. #15
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
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    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Bayohne View Post
    In the above example, let's say if you just purchased a new "Sanction:" item, perhaps equipping it for the first time would give you the effect of sanction for free. These are the kinds of ideas that the dev. team are currently discussing.
    well since sanction is already free i dont think its a big deal to walk the 10 yalms to the npc and get sanctioned

    if those are the kinds of ideas they are getting they really have to try harder,lol.
    (0)

  7. #16
    Community Rep Camate's Avatar
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    Mar 2011
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    Sorry guys had a Japanese brain fart and was also slightly confused, my error here.

    The development team is looking into implementing an item that will give you sanction via exchange of Grand Company seals.
    (16)
    Devin "Camate" Casadey - Community Team

  8. #17
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
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    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Camate View Post
    Sorry guys had a Japanese brain fart and was also slightly confused, my error here.

    The development team is looking into implementing an item that will give you sanction via exchange of Grand Company seals.
    its ok, ill forgive both of you.... this once.
    (1)

  9. #18
    Player
    Green_and_a_Half's Avatar
    Join Date
    Mar 2012
    Posts
    253
    Character
    Ren Da'beast
    World
    Hyperion
    Main Class
    Arcanist Lv 3
    shield to blm club

    HP+50
    Sanction: Vitality+40

    Defense+5 Healing Magic Potency+5
    Sanction: HP+100

    Enmity-15
    Sanction: Intelligence+40

    HP+50
    Sanction: Vitality+40

    Enmity-15
    Sanction: Accuracy+30

    Critical Hit Rating+25
    Sanction: Critical Hit Attack Power+75

    HP+10 Magic Accuracy+15 Refresh-3
    Sanction: Attack Magic Potency+60

    100%
    Magic Accuracy+15 Refresh-3
    Sanction: Attack Magic Potency+60

    they are big losses and with the blm i wouldn't keep refresh-3 without +60 mab

    Woot for sanction item like sig staff
    (1)

  10. #19
    Player
    Chrees's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    674
    Character
    Chrees Byrjun
    World
    Sargatanas
    Main Class
    Sage Lv 100
    Quote Originally Posted by syntaxlies View Post
    its ok, ill forgive both of you.... this once.
    (3)

  11. #20
    Player
    Nama's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    76
    Character
    Nama Kemono
    World
    Hyperion
    Main Class
    Weaver Lv 70
    After reading this all I heard was "Its ok guys we designed this to suck from the very beginning". Make sanctions timer decrease with each death and/or allow camp guards to recast it on you. If you don't want GC weapons to out do other weapons then don't make the crazy bonuses huge but have the downside of almost never being active. Most Players want consistency out of items.
    (2)

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