Or you can go back to stack ARC BLM and WAR instead of only stack BLM and get to close to 100% win rate... you know, the normal way.
I want to make a BLM burn vid for shits and giggles, but none in LS want do it >.<
Or you can go back to stack ARC BLM and WAR instead of only stack BLM and get to close to 100% win rate... you know, the normal way.
I want to make a BLM burn vid for shits and giggles, but none in LS want do it >.<
Last edited by Ragz; 05-01-2012 at 12:40 PM.
Merlwyb is my wife~
http://na.finalfantasyxiv.com/lodestone/character/139657
http://www.youtube.com/user/ragzGT
sorry im not sure how this relates to what i said?Tanking fights like that has a lot to do with the rotation of skills and having enough accuracy for skull sunder in combo (being one of the larger boosts to enmity). Add on the large enmity boosts of Heavy Darklight and WS rotations for increased enmity based on damage. Yes gear does help, but in the end it really relies on the skill of the tank and his/her experience with the job. I believe Miko from Dancing Mad was able to do the same thing using the normal Darklight DPS body. Though with that the enmity gain would be more based on damage dealt being that that would be higher.
The nice thing about BLM is that they have 2 abilities that reduce enmity immediately, and Quelling strike that reduces the amount of enmity a blm would gain from the next spell. Blms who have known how much they're hate increases per spell based on playing with that same tank over and over will also learn a rotation of spells and abilities that will garuntee that they don't pull hate. When both parties BLM and Tank get into this routine then there shouldnt be much of a reason to pull hate ever. Don't forget the Collusion pull with maddening potion and maybe antagonize(?) stacked.
It's not like Darth and I met last week and decided to do garuda >.>
I do the same doing MNK burn on Miser. I've timed my combos so that I'll always have my Howling Fist up a couple seconds before his Collusion is ready. Keeps me in the yellow for most of that fight until the Str potion goes off and I climb back up to red.
i dont care what gear you wear or what abilitys you use.
im saying that there should be a system in place to stop DD going all out, emnity reduction abilitys like freeze, chameleon allow this to happen so maybe those abilitys should be changed.. and lets face it BLM is really the only job that has to worry about emnity which should tell you something about the state the other jobs are in.
Last edited by Rogue; 05-01-2012 at 12:55 PM.
I really do not need the game to control my output of damage or my enmity build. There is a very simple way to stop DD going all out if that is what you want or require. You simply do not do it. Or ask your party not to if you are tank.im saying that there should be a system in place to stop DD going all out, emnity reduction abilitys like freeze, chameleon allow this to happen so maybe those abilitys should be changed.. and lets face it BLM is really the only job that has to worry about emnity which should tell you something about the state the other jobs are in.
This game already has so many spoonfed things...our combos light up, blink and have directional arrows for pete's sake. If they control the randomness of the party dynamic and the battles, then why even fight...will be a consistent (read "repetitive") result and experience. Mining ore would be more randomly dynamic and eventful than a primal fight.
And BLM is not the only one who has to worry about enmity.
Get my spear anyways on first win. oo;
Well you guys got your wish. Looks like the devs went back to the drawing board and redid the Garuda battle from the ground up. But I don't think they did a very good job at avoiding class stacking with the new update. I just so happened to sneak into Yoshida's personal Gundam in order to steal this footage of the new epic battle against Garuda.
http://www.youtube.com/watch?v=j5FIRh5t6VE
You see blackmage do have to worrie about hate---- Our tank just has great darklight gear- so why don't you go get yourself some gear that has enemity down and enemity Up. problem solvedsorry im not sure how this relates to what i said?
i dont care what gear you wear or what abilitys you use.
I don't even have to use freeze for this fight-
im saying that there should be a system in place to stop DD going all out, emnity reduction abilitys like freeze, chameleon allow this to happen so maybe those abilitys should be changed.. and lets face it BLM is really the only job that has to worry about emnity which should tell you something about the state the other jobs are in.
Last edited by Gukswar; 05-01-2012 at 03:34 PM.
There has always seemed to be a group of people on the forums who want everything to be easier for them. When any class could put up Emulate and tank any worldspawn NM and hardly take any damage people defended it. There were ARCs tanking Great Buffalo and people said, "This is fine, they made it so any class can tank!" When you could focus down a couple moogles before wiping and then raise your party and rest and rebuff before finishing the rest, people defended it: "This is working as intended. If they didn't want you to be able to do this they wouldn't have made it this way!"
There are people who refuse to step up to the plate and take something on at the difficulty level intended. Finding bugs is fine, but when you post begging for the bugs not to be fixed so it can be easier for you that's pretty sad. Complain all you want about how "BLM burn is hard, too!" but if it was truly equally challenging you wouldn't have switched to it and linkshells incapable of beating the fight normally wouldn't be winning using it.
It hasn't even been a week and people are crying that Garuda is too hard for them and clinging to a bug to make it easier for them. Garuda's not going anywhere. You don't have to master it in a week. All you're doing by continuing to use the bug is putting off learning the fight until after it's fixed. You'll log in after a hotfix and have no idea what you're doing and you'll be back on here clamoring for SE to make it easier for you again.
I should point out that this is precisely the definition of an EXPLOIT, one that's been used many times in the past by SE in the context of FFXI, hardly surprising someone's worried about being sanctioned.
Yoshi's dismissal of this as not a concern is misplaced, based on the history of bannings in FFXI over exactly this sort of "developer oversight".
Ok can someone Please explain to me the Elemental Circle Cuz last night our mnk was hitting harder with Fists of fire!!
Cuz last time i checked "Wind extinguish Fire"
and its called "Taming the Tempest (Hard)" for a reason i can see SE now thinking about Nerfing BLM really Nerfing him down lol
Nerfing blm is not the solution (even if they up Garuda magic def)
People might try something different. all Mnks maybe (thorn rotation when hp is low?)
Well, its the mechanics of the fight itself where he/she does before astral blast.
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