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  1. #51
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Why are people looking at this like it's a bad thing? Warrior is actually not changing that much. Beserk is getting a buff as well as whirlwind while collusion and steel cyclone are getting nerfed. I mean come on, if you bloodbath a steel cyclone you get full health majority of the time.

    Plus it's a good thing. Warrior will still be a good DD and back up tank while also bringing Paladin back into the picture.
    (1)

  2. #52
    Player
    Squiggles's Avatar
    Join Date
    Feb 2012
    Location
    uldah
    Posts
    124
    Character
    Reiko Kaito
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by DeadRiser View Post
    Why are people looking at this like it's a bad thing? Warrior is actually not changing that much. Beserk is getting a buff as well as whirlwind while collusion and steel cyclone are getting nerfed. I mean come on, if you bloodbath a steel cyclone you get full health majority of the time.

    Plus it's a good thing. Warrior will still be a good DD and back up tank while also bringing Paladin back into the picture.
    nobody uses berserk or whirlwind, infact i very rarely see a DD war to begin with. warrior always be tanking,
    (0)

  3. #53
    Player
    Madruk's Avatar
    Join Date
    May 2011
    Posts
    379
    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    You could cut steel cyclone damage in half and they'd still be more useful than a paladin.
    (4)

  4. #54
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Squiggles View Post
    nobody uses berserk or whirlwind, infact i very rarely see a DD war to begin with. warrior always be tanking,
    Because everyone is so focused on them being tanks. The point of the patch is to make Paladin's more viable and giving Beserk an actual use. Whirlwind isn't bad, I must be the only MRD/WAR that uses it lol
    (0)

  5. #55
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by Leoheart View Post
    Exactly; Paladin does not suffer from an inability to tank, if you're struggling to tank on pld, you're doing it wrong.
    I'll agree on the fact that Pld does need a bit more HP, but it mainly suffers from it's inability to do damage and nothing else.
    Pld as a tank has typically never been a high damage job, it's not meant to be a DD, but I agree that it is in desperate need of both an HP boost and accuracy, it would at least make Pld a viable tank again.
    (0)

  6. #56
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by DeadRiser View Post
    Because everyone is so focused on them being tanks. The point of the patch is to make Paladin's more viable and giving Beserk an actual use. Whirlwind isn't bad, I must be the only MRD/WAR that uses it lol
    Not the only one, I tend to use fracture and overpower as well when I parry.
    (0)

  7. #57
    Player
    Scotchio's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    73
    Character
    Scotchio Calidus
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    I would like to see the main stats changed a bit. WAR's main starts are STR and VIT, I think? Thats why they have huge HP pools.

    MNK should have VIT as the second stat. VIT gives more HP and MNK has had VIT and more HP as a trait in the past.

    And PLD needs a bit of VIT as a main stat for HP and def.

    So maybe change WAR's main stats to STR and INT or something. MNK can have STR and VIT. PLD VIT and some STR and MND.
    (0)

  8. #58
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    WAR should be STR/VIT, Monk should be STR/INT and Paladin should be VIT/MND. No way Warrior should have INT as a stat for any reason.
    (0)

  9. #59
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by DeadRiser View Post
    Why are people looking at this like it's a bad thing? Warrior is actually not changing that much. Beserk is getting a buff as well as whirlwind while collusion and steel cyclone are getting nerfed. I mean come on, if you bloodbath a steel cyclone you get full health majority of the time.

    Plus it's a good thing. Warrior will still be a good DD and back up tank while also bringing Paladin back into the picture.
    breaking one thing doesn't fix the other.
    (0)

  10. #60
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Majidah View Post
    breaking one thing doesn't fix the other.
    You seriously think its going to break the job? Have a little faith. WAR will not lose relevance, its role will simply be more focused. As these jobs were initially designed.

    PLD: Protection
    WAR: Crowd control
    MNK: Fast Melee
    DRG: Critical Melee
    BRD: Wild card support
    WHM: Healer
    BLM: Nuker
    (5)

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