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  1. #1
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    I think that's right. In FL at least, it basically gives each job an extra button, and you'll nearly always make the same pick. The extra button is nice, but there's scope for improvement.

    Maybe those queuing as a light party have a more nuanced approach, but I think most of us just pick the "good" button.

    One suggestion I'd make is to be able to switch the role action outside of the respawn point. I can imagine situations in which switching role action to deal with the current dynamic would be fun and add skill expression.
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  2. #2
    Player
    ThreeBeastSmile's Avatar
    Join Date
    Jul 2014
    Posts
    175
    Character
    Raccam Tantaram
    World
    Omega
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Mawlzy View Post
    One suggestion I'd make is to be able to switch the role action outside of the respawn point. I can imagine situations in which switching role action to deal with the current dynamic would be fun and add skill expression.
    Hopefully you mean with an Occult Crescent-like cycling duty action wheel, because I'm sure as hell not bringing up a menu like the one right now in the action zone. They'd also have to share recast timers so you can't just keep hot-swapping; some of those role actions are not so naff if they were able to be paired together. Putting it lightly. You see what they can do when they're coordinated amongst a group.

    Tbh some of the role groups just have worse design. Among the melee there are times where I consider all three, even if I do inevitably have my favourite go-tos. However my go-to does vary from what I have seen on enemies/allies, so yeah, some roles just have it better. Some meaningful customization in combat-related matters would be nice in the game in its entirety even if yadda yadda "illusion of choice" or something.
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  3. #3
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ThreeBeastSmile View Post
    Hopefully you mean with an Occult Crescent-like cycling duty action wheel, because I'm sure as hell not bringing up a menu like the one right now in the action zone. They'd also have to share recast timers so you can't just keep hot-swapping; some of those role actions are not so naff if they were able to be paired together. Putting it lightly. You see what they can do when they're coordinated amongst a group.

    Tbh some of the role groups just have worse design. Among the melee there are times where I consider all three, even if I do inevitably have my favourite go-tos. However my go-to does vary from what I have seen on enemies/allies, so yeah, some roles just have it better. Some meaningful customization in combat-related matters would be nice in the game in its entirety even if yadda yadda "illusion of choice" or something.
    Yeah, they could stick em on a wheel, and they would of course be on the same CD.
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