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  1. #1
    Player
    Uzephi's Avatar
    Join Date
    May 2017
    Posts
    125
    Character
    Elie Uzephi
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ShadowyZero View Post
    its their literal job to carry
    Uh, no, the tank's main job in any MMO is to keep emnity, mitigate hits, and enemy placement.

    Your play style will perpetuate the failure to continue. If the person is capable, but this is their first blind run, or something similar, 'carrying' them through the fight won't let them experience it. Sure, after a third time, they won't learn, but continuing the fight and stripping the player of experiencing and learning the fight is so selfish of your own time, it's mind boggling. If you don't like roulettes because you might get 'bad' or new players, que with friends. DF isn't meant for you with that 'me, me, me, don't waste my time by forcing us to restart so you can actually learn the fight, pleb.'
    (5)
    Last edited by Uzephi; 07-16-2025 at 05:50 AM.

  2. #2
    Player ShadowyZero's Avatar
    Join Date
    Mar 2022
    Posts
    341
    Character
    Mashmallow Ushio
    World
    Famfrit
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Uzephi View Post
    Uh, no, the tank's main job in any MMO is to keep emnity, mitigate hits, and enemy placement.

    Your play style will perpetuate the failure to continue. If the person is capable, but this is their first blind run, or something similar, 'carrying' them through the fight won't let them experience it. Sure, after a third time, they won't learn, but continuing the fight and stripping the player of experiencing and learning the fight is so selfish of your own time, it's mind boggling. If you don't like roulettes because you might get 'bad' or new players, que with friends. DF isn't meant for you with that 'me, me, me, don't waste my time by forcing us to restart so you can actually learn the fight, pleb.'
    nice try you only focused on one thing an not all of what i said an fyi i didnt bring up new players you did. everyone knows when someone is new it literally pops up in their vision at the start of the dungeon or raid or trial an if the new player asked if they could do a re-try most times the tank will be nice an say yes an no big deal for them.
    and with tanks yes keeping enemity i/e distracting the enemy is part of their role but see you focused in on only one thing or word i said an are not crediting for the rest when their is no healer alive then it falls to the tank to use his/her mitigation to maintain the enemies focus for as long as possible until the healer can get back up or until they kick the bucket too just as its the DPS' job to kill everything dead an make sure that it stays down so that the fight can progress or the dungeon can progress people make mistakes do you see the party getting mad alot when the healer drops dead an insult them or get mad about it? no you dont an usually people who are jerks about it get kicked or pay the GM a visit in Gaol lol so let me ask you should you not then extend that same courtesy to the tank when they are trying to just stay alive long enough to see the duty to its completion?
    like i get it you're mad you didn't get to play cause of one mistake or misstep but again that would be your own fault and it would be a flaw or problem with the encounter itself its not the tank's fault they are doing what they were designed to do Survive long enough to reach a duty completion screen while having held the enemies' attention the whole way thru.
    so be humble try playing a tank for one whole week i promise you will change your thinking right away an will be thankful the healer was at least "just there" to assist an make things a little easier an smoother even if they nose dived at the end you are not mad at them just glad they stuck it out long enough to reach the end period.
    (0)

  3. #3
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    1,020
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    Quote Originally Posted by ShadowyZero View Post
    blah blah blah.
    No, it’s not normal for a tank to be able to solo 4/8m duties and, in some cases, with a ridiculous amount of vuln stacks. I play tank pretty often and it’s a joke to survive in normal mode.

    Also, the healer dying is not always the healer’s fault: it can be the tank’s fault or the fault of some others in the group (i.e. not stacking when needed, tank moving on group at the last second with a tank buster, no mitigation when needed). Some fights are survivable on well geared dps but not all are due to aoe and that’s even when the tank uses appropriate mitigation. Some dps are also more “squishy” than others. Selfish tanks are the worse and end up on my blacklist.

    I am also sure that tanks were not designed for the purpose of soloing an entire synched duty when the group lies dead: it’s more one of those savage/normal mode imbalances that SE does not bother to fix. Btw, on lower level duties tanks do not have this survivability. It started to become a problem with EW and it’s been greatly exacerbated in DT.
    (5)
    Last edited by Toutatis; 07-16-2025 at 02:08 PM. Reason: English and additions

  4. #4
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,104
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by ShadowyZero View Post
    [...]so be humble try playing a tank for one whole week i promise you will change your thinking right away an will be thankful the healer was at least "just there" to assist an make things a little easier an smoother even if they nose dived at the end you are not mad at them just glad they stuck it out long enough to reach the end period.
    Been playing all 4 tanks in daily roulettes for years solely to get the 700/900 credits achievements without spamming o3n PFs - yeah no. I don't think it's a mad notion to wanting most of the HPS requirement being handled by the healer. Not the dps. And certainly not the tanks. But in good amount of my dungeon runs, that's just not the case. Sure, encounter design also affects this, but they're not mutually exclusive. Trying to pretend tanks' sustenance in their kits not being bloated is comical at this point. I should not be able to solo/duo bosses from <=65% even as a Dark Knight without the healer, or straight up replace them because it's more optimal to bring 3rd DPS.

    If people were to ask for my opinion, NONE of the self sustains they've gained since the start of 6.0 were 'needed' at all. Warrior's SIO regen? RI/NF/BW change? Equilibrium HoT? Damnation HoT? No, they're all excessive. Paladin's HS regen? Intervention regen? maybe even their built in heals from their spells? No, they don't need those all. Gunbreaker's Aurora charges and buff? HoC heal? Pfftt not even close. Dark Knight was 'the best' imho until they somehow decides to buff Abyssal Drain. Great, yet another benediction at 1 minute cooldown has joined the tank's arsenal.

    EDIT: there's also what I'd call the unforeseen collateral damage that they've created by letting tanks handle this much amount of required HPS for so long - is the healer would just phase out & conditioned to not actually heal when they needed to. I don't think that's a sentiment you'd like to foster.
    (4)
    Last edited by Rein_eon_Osborne; 07-16-2025 at 02:04 PM.

  5. #5
    Player
    Uzephi's Avatar
    Join Date
    May 2017
    Posts
    125
    Character
    Elie Uzephi
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ShadowyZero View Post
    nice try you only focused on one thing an not all of what i said
    Just because I clip one main thing, doesn't mean much. Maybe I like pointing out a main issue with a post instead of bolding it. In any event, if you're going to brick wall and say a wipe isn't justified when someone in your party, like the healer fails in such a way they die. You left your story so wide in interpretation adding a good plausible story to combat your flimsy argument that 'just wiping' is somehow not an answer in some situations like I brought up. IDC if it pops up, I know plenty of players who disable notifications like that so it doesn't show up in their chat log. You were not meant to 'survive long enough' without the other two legs of the trinity. If you want to complain about fight design, I'm here for it, but don't misconstrue what your role is in the dungeon.
    (0)
    Last edited by Uzephi; 07-16-2025 at 03:32 PM.

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