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  1. #1
    Player
    Rykan's Avatar
    Join Date
    May 2012
    Posts
    27
    Character
    Rykan Berkhart
    World
    Excalibur
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Enfarious View Post
    Yes it will become useless, materia anyone? sell it? give crafters the ability to break down items for components. and like you said, GC Seals. There's plenty of uses for "old" gear.

    I don't disagree gear swapping was a huge and very functional part of XI. I also understand the "I spent 3 weeks getting this 1 piece and now I don't even use it." arguments, and really I don't disagree with them. I do think that multiple gear sets have a place, just not swapping them in battle. Your going to fight something particularly defensive put on your attack set fight, really evasive swap into acc set fight, and so on. Not oh I'm gonna Impulse Drive let me just change these 4 pieces, ok Impulse Drive done, swap into Crit set ok now attack set, ok back to acc set for TP build for 1.2 seconds before I start my next round of swaps/abils.
    That would be a viable option, no doubt....but think about what that would entail?

    Basically, my DH gear sits in the MH collecting dust until ONE day (SOME day) I find a fight, or a handful of mobs, that I "need" to use it on? lol

    That doesn't sound very practical. I'm not trying to be condescending, btw. I just want to get this point across. I spent HOURS and HOURS trying to get some DH gear for my brother, and for my friend. And, now, it's not even very PRETTY compared to the new gear that's out....SE could TRY to keep it relevant; at least, then, it wouldn't feel like such a waste.

    Thus far, every time new stuff has come out, my old gear got tossed away like it never meant a thing (hell, I have a pair of Bucaneer's Boots that probably couldn't get me 100k nowadays).

    ~Raids instead of Faction Leves
    ~Primals instead of World NM(s)
    ~Materia'd Gear instead of, virtually, EVERYTHING else.
    ~And, now, finally, that Darklight Gear (haven't played much since it got here)

    Are you telling me that you want every bit of content, and every expansion to feel like FFXI's Abysea Pack??



    For the "Layman," Abyssea: "An expansion that rendered every bit of your hardwork, utterly pointless, all the way down to the time you spent EXPING"
    (2)

  2. #2
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rykan View Post
    That would be a viable option, no doubt....but think about what that would entail?

    Basically, my DH gear sits in the MH collecting dust until ONE day (SOME day) I find a fight, or a handful of mobs, that I "need" to use it on? lol

    That doesn't sound very practical. I'm not trying to be condescending, btw. I just want to get this point across. I spent HOURS and HOURS trying to get some DH gear for my brother, and for my friend. And, now, it's not even very PRETTY compared to the new gear that's out....SE could TRY to keep it relevant; at least, then, it wouldn't feel like such a waste.

    Thus far, every time new stuff has come out, my old gear got tossed away like it never meant a thing (hell, I have a pair of Bucaneer's Boots that probably couldn't get me 100k nowadays).

    ~Raids instead of Faction Leves
    ~Primals instead of World NM(s)
    ~Materia'd Gear instead of, virtually, EVERYTHING else.
    ~And, now, finally, that Darklight Gear (haven't played much since it got here)

    Are you telling me that you want every bit of content, and every expansion to feel like FFXI's Abysea Pack??



    For the "Layman," Abyssea: "An expansion that rendered every bit of your hardwork, utterly pointless, all the way down to the time you spent EXPING"
    Ok so the real problem here isn't that gear swaps are a must, but rather that like so many others have said, "My gear goes out of style every week." I agree that's obnoxious, getting darklight should be more challenging, real challenging, not number of runs challenging cause that's not challenge but rather a means to keep a person busy, like telling someone to sweep and mop a clean floor, just busy work to hide the fact that there's nothing better to do.

    So we also know that they plan to slow the pace of pretty much everything, I assume that gear acquisition will be included, hopefully not by further reducing drop rates. This also assuming that leveling will be a slower process will make gear useful a bit longer.

    They have set everything at a breakneck pace up to this point, there's new gear every week, causing things to become dated was bound to happen. Leaving gear in your mog cause it only serves a single purpose is gear worth tossing. I'm talking about sets like, Ifrit full tilt fire resist, and other things that can/will serve a purpose regularly maybe in a raid the mobs are real evasive but don't have alot by way of def or hp, while running through you stay in acc gear, at the boss you switch. You'd be carrying stuff full time, using it in different situations, just not while in combat.

    Gods no, Abyssea ruined the game, I didn't mean to imply that I liked it, or anything about it. Not even sure where I mentioned Abyssea? I'll go look for it though and edit the post to make sure no one else gets the idea that I thought it was good.
    Edit: Ok I've no idea where the Abyssea bit came in.
    (1)
    Last edited by Enfarious; 05-01-2012 at 12:12 PM.

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