Ahahahahahahahahahahaha oh blizzard lol. Those animations definitely loaded right kek. I don't even know what has to break for the cutscene to be that cooked but I will laugh at it all the same. Man I love wow.OP missed the part about the story and all those cinematic cutscenes. Here, let me fix that:
https://youtu.be/FXvToh3lYwY?si=AG8AvF6QiuIuOBzx
#FFXIVHEALERSTRIKE
Not heard about the cutscene that Kunzite mentioned, but apparently it's a minor patch fight. Here's how the others look in the current expansion https://www.youtube.com/watch?v=4AgvDK5IczUHey it's cool, we have that too!
https://www.youtube.com/watch?v=kye324j2vEc
Man undermine in itself has been a treat and it opened with such a banger cutscene.Not heard about the cutscene that Kunzite mentioned, but apparently it's a minor patch fight. Here's how the others look in the current expansion https://www.youtube.com/watch?v=4AgvDK5IczU
#FFXIVHEALERSTRIKE




I unironically believe that the way WoW handles alts these days is better then the FF14 method of having it all on one character. Leveling the alt and getting them to the entry point for doing dungeons and such is incredibly easy, and then you can actually gear multiple alts at once. Reason being each alt has a different raid lockout and things of that nature, whereas in FF14 you can ONLY actively gear one job at a time until that job is capped out.
Its one reason why greed is actually pressed in wow. In xiv after a raid most people just need everything making it harder to gear your main since everyones just thinking about their other jobs. I've lost count of the number of times this season alone that after a mythic we stuck around to trade gear drops to each other. Even in raid most people only roll on actual upgrades. Since you don't have the option to gain from screwing others the games got a culture of helping others gear. Well as long as you avoid streamer communities. Those are all cesspits.I unironically believe that the way WoW handles alts these days is better then the FF14 method of having it all on one character. Leveling the alt and getting them to the entry point for doing dungeons and such is incredibly easy, and then you can actually gear multiple alts at once. Reason being each alt has a different raid lockout and things of that nature, whereas in FF14 you can ONLY actively gear one job at a time until that job is capped out.
#FFXIVHEALERSTRIKE



That is not a hot take, ffxiv is a slog on alts. As what your leaving out is the mandatory msq quests, the 6 mandatory crystal tower quests, and the 3 mandatory hard version fights of titan and garuda and ifrit. If WoW players had to go through that, I think it would be a different story of being "alt-friendly".I unironically believe that the way WoW handles alts these days is better then the FF14 method of having it all on one character. Leveling the alt and getting them to the entry point for doing dungeons and such is incredibly easy, and then you can actually gear multiple alts at once. Reason being each alt has a different raid lockout and things of that nature, whereas in FF14 you can ONLY actively gear one job at a time until that job is capped out.
Like with speedruns of just trying to blitz through all of 2.0 to 2.55 of ARR, that is still like 20 hours on a healer.
Pretty sure that's been the consensus since the leveling revamp and/or Chromietime, no? It's as quick to level a whole new character on WoW as to level an alt job with full Armory Bonus on XIV, after all. And then far fewer limitations thereafter.I unironically believe that the way WoW handles alts these days is better then the FF14 method of having it all on one character. Leveling the alt and getting them to the entry point for doing dungeons and such is incredibly easy, and then you can actually gear multiple alts at once. Reason being each alt has a different raid lockout and things of that nature, whereas in FF14 you can ONLY actively gear one job at a time until that job is capped out.
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