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  1. #1
    Player
    CidHeiral's Avatar
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    Dec 2021
    Posts
    1,554
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100

    GNB Feedback: Lionheart combo doesn't fit the vibe.

    Gunbreaker has been my favorite tank since Shadowbringers. Not only does it look very cool but I've always enjoyed that you're consistently pressing a number of different buttons so it always feels very active.

    However, in Dawntrail this all comes to a screeching halt every two minutes when it's time for the Lionheart combo. You suddenly go from pressing all sorts of stuff to just hammering the same button for several seconds. This really sucks the feeling of momentum out of the rotation. The job at level 100 feels like you're playing Devil May Cry but every two minutes you have to stop and watch The Weather Channel. Hitting that brick wall is not fun.

    Even just regarding the visuals, I can appreciate the artistry that went into creating this sequence but I think it looks pretty goofy for gravity to suddenly and mysteriously have no effect on you at all as you unnaturally move through the air in every direction like you're on a malfunctioning wire harness. I get that it's a recreation of Squall's limit break where he does the same thing but I just don't think that translates to this format very well.

    So all that said I would love for the Lionheart combo to be removed in 8.0. I don't think the one button spam concept fits with the flow of the job at all. GNB was unique from the other tanks in not having a phase like that and we should be making the jobs more unique, not less. Thanks for reading and for your consideration of the feedback!
    (4)
    Last edited by CidHeiral; 07-10-2025 at 08:59 AM.

  2. #2
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,228
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Fascinating how people differ in how we see the game.

    Personally I always rejoice when things get added as auto-combos onto the same button as I don't feel like pressing A->B->C is in any way more interesting or engaging than A->A->A, and just aggravates me due to wasting so much space on my screen in hotbar icons for absolutely 0 brain activity needed for it. It quite genuinely makes me mad how much FFXIV pretends to have complex combat when it all could be done optimally or near-optimally by a macro bound to a single mouse button on a gaming mouse, easily running a full 120s rotation on autopilot.
    (1)

  3. #3
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    As much as the combo is in my criticisms of "yet another combo every 1 or 2 minutes yippee *eye roll*" you can pry my Lionheart combo from my cold dead hands.

    That said, imo it and maybe even the other combos of the same vein would feel better if they were actually earned with the respective job's mechanics for playing it well rather than them just being given because you have the tiniest amount of brain power to be able to press the button that just hands it to you for free.
    (2)

  4. #4
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,228
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Zairava View Post
    That said, imo it and maybe even the other combos of the same vein would feel better if they were actually earned with the respective job's mechanics for playing it well rather than them just being given because you have the tiniest amount of brain power to be able to press the button that just hands it to you for free.
    I've been thinking about this before, I kinda feel the Double Down -> Down change was the wrong direction, anyways. I want too many options for my cartridges, so that there's some actual decisionmaking involved maybe. So the Lionheart combo could be using 1 cartridge on each step maybe, and Double Down could simply be a passive effect for the AoE spender that every 60s, if you have 2+ cartridges, it'll automatically eat a second cartridge and perform Double Down instead or so.

    With Lionheart it'd be easy anyways, since it follows straight from getting 3 cartridges for free, but it also means that if you got another spender lining up while executing it, you need to consider that if you use a cartridge elsewhere, you're considering whether you can get another back in time.

    Bonus points if this cartridge game extends into our defensive CDs, maybe via stronger effects on Heart if it can eat a cartridge (and it tries to), while other CDs have longer base cooldowns than on other tanks but reduce in remaining cooldown each time we spend a cartridge or so.
    (2)

  5. #5
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,554
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Zairava View Post
    That said, imo it and maybe even the other combos of the same vein would feel better if they were actually earned with the respective job's mechanics for playing it well rather than them just being given because you have the tiniest amount of brain power to be able to press the button that just hands it to you for free.
    I agree that things feeling earned is definitely a good thing and we should see more of that across the jobs. That's one of the main things I lamented being taken from DRG this expansion when they removed the eye system.

    However, that doesn't solve the root issue. I don't find it fun to spam the same button. I enjoy moving around the keyboard to hit different things and I disagree with the notion that pressing eight different buttons is the same difference as pressing one button several times in a row. Going from the former to the latter in the rotation feels like driving 90MPH into a wall and puts a damper on the fun of the job IMO. To each their own though of course.
    (1)

  6. #6
    Player
    Raraka's Avatar
    Join Date
    May 2022
    Location
    Limsa Lomisa
    Posts
    270
    Character
    Raraka Raka
    World
    Brynhildr
    Main Class
    Warrior Lv 100
    I genuinely hated Lionhearth combo so much that GNB went from being my most played, loved and optimized job for the fun I had with it

    To the tank I dislike the most

    I also think Double down costing 1 cartridge was a huge mistake. It made the very intuitive "get to burst with 3 cartridges every minute, 2 for DD, 1 for GF combo" into a weird mess where you sometimes want 2 or 3 cartridges depending on bloodfest usage for no good reason

    Points where its due however, continuation to the AoE spender feels good, Lionhearth sound effects are great (not the goofy ahh flying animation though), and the change to magic mits with HoL now doing physical on a lesser extent were great adjustments to the job

    Do I want LH combo removed?, not really. I just wish they reverted the DD costing 2 cartridges change, that change was entirely made because Lionhearth made you lose a cartridge as you had 3 more GCD in the rotation. Other than that, if Lionhearth had Continuation it could also feel more like GNB's burst before, with Continuation-Hypervelocity dumps. As it is right now, Lionhearth is just goofy ahh fell cleave
    (1)

  7. #7
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,257
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    I guess the simplest fix would be give or rework Lionheart GCDs so they have a Continuation proc.
    (1)

  8. #8
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by CidHeiral View Post
    I agree that things feeling earned is definitely a good thing and we should see more of that across the jobs. That's one of the main things I lamented being taken from DRG this expansion when they removed the eye system.

    However, that doesn't solve the root issue. I don't find it fun to spam the same button. I enjoy moving around the keyboard to hit different things and I disagree with the notion that pressing eight different buttons is the same difference as pressing one button several times in a row. Going from the former to the latter in the rotation feels like driving 90MPH into a wall and puts a damper on the fun of the job IMO. To each their own though of course.
    So put Bloodfest on another 3 keys.
    (1)

  9. #9
    Player
    Raraka's Avatar
    Join Date
    May 2022
    Location
    Limsa Lomisa
    Posts
    270
    Character
    Raraka Raka
    World
    Brynhildr
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kabooa View Post
    So put Bloodfest on another 3 keys.
    I tried this early on and the visual clutter in your hotbar is terrible, even if it feels better

    People were saying to do the same thing when the Gnashing fang combo was consolidated to 1 key and it still feels wrong

    *Mind you, I did get used to Gnashing fang on 1 button, but it took a long long time of disliking it
    (0)

  10. #10
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,228
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Yeah but think about that: You can solve this issue yourself by pressing 3 buttons instead of 1, and that did nothing. So your problem was not with you having to press 1 vs 3 buttons, but specifically with everyone else no longer having to press 3 different buttons, then?
    (1)

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