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  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,332
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Atreus View Post
    Everything, unless that was sarcasm. Your movement tools being tied to a major function of the job is extremely limiting.
    Pvp is all about choices. You can't have your cake and eat it, and it's a core thing in many job toolkits.
    PLD has a dash that stuns: the player uses its brain to decide whether or not they need to dash outside of kill/burst opportunities, or if there is a target that needs being stunned right now, and the dash provides the gap closing to apply damage just after and it's the same for Plunge.
    DNC generates its procs by dashing as well: dash too much and you'll overwrite things and lose firepower.
    (6)

  2. #2
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    873
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Valence View Post
    Pvp is all about choices. You can't have your cake and eat it, and it's a core thing in many job toolkits.
    PLD has a dash that stuns: the player uses its brain to decide whether or not they need to dash outside of kill/burst opportunities, or if there is a target that needs being stunned right now, and the dash provides the gap closing to apply damage just after and it's the same for Plunge.
    DNC generates its procs by dashing as well: dash too much and you'll overwrite things and lose firepower.
    Phew, thank god I had you two to explain that to me and not the years of competitive LP! It still can be designed better. EW PLD dash was better. Separating stun into shield bash was better. GNB dashes are better, full stop.
    (0)
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