Straight up, all dashes should just be omni-directional at this point.I was going to comment my own take, but it kind of became a mini rant of job design in general. So here is just my view on plunge nothing else.
Plunge wasn't a dash for me. It was an attack button that was fun. I liked mixing in plunge because it was fun. Plunge is fun while Shadowstride isn't.
To be honest if they really want to give every job a dash than make a universal dash skill in the Role Actions that just moves you forward.
I just miss doing a helm splitter with a giant sword instead of just sliding along the floor.
Team Hello First Time - Fan Fest 2016 Feast Exhibition
Team Stoodges - Crystalline Conflict Community Cup 2025
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.