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  1. #1
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,560
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Wait, but they used to be really good, at least until Shadowbringers, I think. I used to alternate here and on WoW and I clearly remember that I thought that XIV had the upper hand with events, because they were never the same, while in WoW the seasonal celebrations were static as a rock not even new rewards.

    In XIV, I remember one Saint's Wake bringing the Haukke Manor as an instance for the first time, or the Valentione with the duo mini duty. I do remember having a lot of fun in the horror that was failing at one year's Starlight celebration choir (screams from hell), which was a minigame on its own. Yeah, they can bring back some of those (Which they do sometimes alongside whatever is new) but hardly impacts as the first time. Today yeah, just a couple of quests that are often uninteresting with a cutscene.

    It's kinda wild to me that many of the complaints we have nowadays are the result of change (for the worse) because it was once good enough.
    (10)

  2. #2
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,621
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Raikai View Post
    Wait, but they used to be really good, at least until Shadowbringers, I think. I used to alternate here and on WoW and I clearly remember that I thought that XIV had the upper hand with events, because they were never the same, while in WoW the seasonal celebrations were static as a rock not even new rewards.

    In XIV, I remember one Saint's Wake bringing the Haukke Manor as an instance for the first time, or the Valentione with the duo mini duty. I do remember having a lot of fun in the horror that was failing at one year's Starlight celebration choir (screams from hell), which was a minigame on its own. Yeah, they can bring back some of those (Which they do sometimes alongside whatever is new) but hardly impacts as the first time. Today yeah, just a couple of quests that are often uninteresting with a cutscene.

    It's kinda wild to me that many of the complaints we have nowadays are the result of change (for the worse) because it was once good enough.
    The manor one is often fondly remembered and I believe it also comes from that it was used more than once. But I do think the best we've had in terms of ambition was the Tam Tara instance that played like a creative dungeon.
    Of course I also miss Riggy (bring back Riggy), as even little things like Riggy EggHunter were an unexpected surprise.
    (1)

  3. #3
    Player
    Altina_Orion's Avatar
    Join Date
    Oct 2021
    Posts
    278
    Character
    Altina Orion
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Valence View Post
    The manor one is often fondly remembered and I believe it also comes from that it was used more than once. But I do think the best we've had in terms of ambition was the Tam Tara instance that played like a creative dungeon.
    Of course I also miss Riggy (bring back Riggy), as even little things like Riggy EggHunter were an unexpected surprise.
    I'm going to be real, I do fondly remember the tam-tara one as well, but I also think that the tam-tara one still didn't live up to its potential. I would compare it to Disney's Haunted Manor ride, where it's a neat little experience, but has no value beyond the first time you experience it. I feel like events in other MMOs and even single player/co-op titles still do it better. I kinda look back on the tam-tara one and think to myself "Ok, but why go through the effort of creating this for a one-time experience." Also, just spamming two duty actions on it was fairly shallow.
    (1)

  4. #4
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,148
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Raikai View Post
    Wait, but they used to be really good, at least until Shadowbringers, I think. I used to alternate here and on WoW and I clearly remember that I thought that XIV had the upper hand with events, because they were never the same, while in WoW the seasonal celebrations were static as a rock not even new rewards.

    In XIV, I remember one Saint's Wake bringing the Haukke Manor as an instance for the first time, or the Valentione with the duo mini duty. I do remember having a lot of fun in the horror that was failing at one year's Starlight celebration choir (screams from hell), which was a minigame on its own. Yeah, they can bring back some of those (Which they do sometimes alongside whatever is new) but hardly impacts as the first time. Today yeah, just a couple of quests that are often uninteresting with a cutscene.

    It's kinda wild to me that many of the complaints we have nowadays are the result of change (for the worse) because it was once good enough.
    As far as I can tell, they're still never the same event twice in FFXIV. Even if they keep one part of an event (like the Ninja Warrior course for summer), there's still a unique mini-questline that's developed for each year. The only event I've missed in the past several years was this year's Little Ladies Day, so possibly they kept that one the same? No idea, but if even if the questlines are short, they still create new ones for each event every year (as you said, unlike WoW which just recycles the same exact thing every year - while it's usually longer, once you've done it a single time, you'll never get anything new at all).
    (0)

  5. #5
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,560
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Striker44 View Post
    As far as I can tell, they're still never the same event twice in FFXIV. Even if they keep one part of an event (like the Ninja Warrior course for summer), there's still a unique mini-questline that's developed for each year. The only event I've missed in the past several years was this year's Little Ladies Day, so possibly they kept that one the same? No idea, but if even if the questlines are short, they still create new ones for each event every year (as you said, unlike WoW which just recycles the same exact thing every year - while it's usually longer, once you've done it a single time, you'll never get anything new at all).
    The issue is that those quests usually had more meat to it than just a couple of scenes. Sometimes adding extra features. They're still unique each year, but idk... they became so bland. Even the actual stories aren't that interesting. And even worse when the reward ends up being just a small decor piece.

    In regards WoW, it kind of shifted nowadays... Seasonal events there always have some sort of yearly update. More infrequently with the story, but there's always something new to earn.
    (2)