Quote Originally Posted by BigCheez View Post
Having to save your movement utility to deal damage during your burst window was just awful design. While the new animations might not look as cool, removing the potency allows your movement utility to just be movement utility which is a huge W. They should do the same for PLD and WAR.
I dimly remember them saying that they were going to replace Intervene and Onslaught too, just that DRK and GNB were first in line because they had the busiest full burst windows. That being said, consolidating Blood Weapon and Delirium at the same time they removed Plunge left DRK with large timeframes between Delirium windows where it's almost nothing but 1-2-3-1-2-3 and whatever mitigation is needed.