It's silliness like this that is partly responsible for the lack of engaging content.It is, in fact, very much an MMO. Easy content lacks longevity because it's, well, easy. Ultimates last a while because progging them is effort. And outside of some outliers, Savage is easy enough to be beaten by literally everyone, too, and after it's outgeared even moreso.
There is no reason that content that is accessible (easy) cannot also be engaging.
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