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  1. #1
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Volgia View Post
    I think the funny thing is that casual riders require scheduling, because they have very busy lives and can only allot time for prog on certain days/hours, whereas hardcore people go ham on prog because they've got time.

    Time is the deciding factor on wherever you're a casual player or not, IMO. Enjoying raiding content or not is another issue.
    It's optimizing the two, right? Like if you don't have a lot of leisure time, you need to be really passionate to devote what little time you have to raiding.

    The reality is that in NA/EU, that conjunction of interest and time only applies to a minority of the player base. What we call it doesn't matter. The issue is SE continues to roll out content that is only attempted by a minority of the playerbase, compounding the problem by making it difficult to attempt at all.

    Quote Originally Posted by Neclord View Post
    The Forked Tower, once in, is very fun to go through. Castrum/Dalriada/Delubrum are some of my favourite pieces of content. I enjoy the large scale stuff. I am not alone in this regard. I am also social enough to collaborate with others to get through the inaccessibility of its current implementation.
    https://youtu.be/lKie-vgUGdI?si=liQfdFiIMTHE92np
    (3)
    Last edited by Mawlzy; 06-24-2025 at 05:33 PM.

  2. #2
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    709
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Mawlzy View Post
    It's optimizing the two, right? Like if you don't have a lot of leisure time, you need to be really passionate to devote what little time you have to raiding.

    The reality is that in NA/EU, that conjunction of interest and time only applies to a minority of the player base. What we call it doesn't matter. The issue is SE continues to roll out content that is only attempted by a minority of the playerbase, compounding the problem by making it difficult to attempt at all.
    We've had this argument before, but to reiterate: Dungeons, 24 man alliance raids, Normal Raids, Normal Trials, Deep Dungeons, Criterion (not savage dungeons), Eureka, Bozja, OC, Crafting, Gathering, Cosmic Exploration, Triibe Quests, Island Sanctuary, Housing, MSQ, Golden Saucer minigames, Triple Triad collecting, FATEs, Relic grinds, a staggering amount of content is made and designed for people to casually go through it.

    Things like Extremes and Savages have a life shell of 6-9 months. After that it becomes casual content, because you can tank through most of the mechanics and DPS bosses down super fast, never mind after a couple of expansions where bosses don't last more than 10 seconds.

    People want to make a divide between hardcore players and casual players but this game has barely any hardcore content at all. The only thing hardcore people have are Ultimates, and even then things like UWU start feeling like an extreme due to stat squishes and power creep.
    (6)

  3. #3
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Volgia View Post
    We've had this argument before, but to reiterate: Dungeons, 24 man alliance raids, Normal Raids, Normal Trials, Deep Dungeons, Criterion (not savage dungeons), Eureka, Bozja, OC, Crafting, Gathering, Cosmic Exploration, Triibe Quests, Island Sanctuary, Housing, MSQ, Golden Saucer minigames, Triple Triad collecting, FATEs, Relic grinds, a staggering amount of content is made and designed for people to casually go through it.

    Things like Extremes and Savages have a life shell of 6-9 months. After that it becomes casual content, because you can tank through most of the mechanics and DPS bosses down super fast, never mind after a couple of expansions where bosses don't last more than 10 seconds.

    People want to make a divide between hardcore players and casual players but this game has barely any hardcore content at all. The only thing hardcore people have are Ultimates, and even then things like UWU start feeling like an extreme due to stat squishes and power creep.
    So why repeat it? That content is accessible to everyone. EX+ raids are not accessible to non-raiders. If you define Ultimates as the only hardcore content, of course you reach your silly conclusion.

    Now you can argue that "accessibility" is a choice, although I think you're wrong. But the bottom line is that non-raiders are feeling aggrieved by the content balance and schedule, and are leaving in droves. I'm not playing the game. I'm babbling here because it's the only way I can get value out of the last few weeks of my 6-month subscription.

    You'll be rid of me soon enough!

    Quote Originally Posted by Neclord View Post
    I can't say I've seen such an active participant in this forum be so allergic to discussion. Perplexing.
    Why on earth would I discuss anything with you? All you do is question my comprehension skills, so from both our points of view a discussion would be tantamount to lunacy.
    (5)
    Last edited by Mawlzy; 06-24-2025 at 06:01 PM.

  4. #4
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    709
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Mawlzy View Post
    So why repeat it?
    Because you keep saying it, and you're wrong.

    Quote Originally Posted by Mawlzy View Post
    EX+ raids are not accessible to non-raiders.
    I think we come to this crux of the problem. EX+ raids are not accessible for people who don't enjoy raiding and get aggressive for the fact that they do a miniscule amount of content for people who like raiding. I define Ultimate as the only hardcore content because it's true, it's the only content you can do that will always require organization and progging. If you do Stormblood savages today they require no such thing. You can't do UWU/UCOB without a party that's willing to prog.

    Quote Originally Posted by Mawlzy View Post
    I'm babbling here because it's the only way I can get value out of the last few weeks of my 6-month subscription.
    I'm sorry you're not enjoying the game anymore, but I promise you it's not because they have _some_ hardcore content in the game. Forked Tower would not have lasted you 6 months if it was another CLL/Dalriada.
    (5)

  5. #5
    Player
    Neclord's Avatar
    Join Date
    May 2024
    Posts
    46
    Character
    Neclord Drakan
    World
    Phoenix
    Main Class
    Scholar Lv 100
    I can't say I've seen such an active participant in this forum be so allergic to discussion. Perplexing.

    Quote Originally Posted by Mawlzy View Post
    Why on earth would I discuss anything with you? All you do is question my comprehension skills, so from both our points of view a discussion would be tantamount to lunacy.
    Perhaps it may be because this is an internet forum. I get it's fun to argue against easier, invented points that nobody in this thread is making (i.e: Forked Tower entry system is an okay design for its difficulty). I'm personally here to find out why people think disruptive behaviour is acceptable solely because the method of entry to the content is a glowing platform - as per the topic of this thread. Post links to YouTube videos at your leisure, I guess.
    (4)
    Last edited by Neclord; 06-24-2025 at 06:12 PM.