
ffxivcollect is very out of date.You keep bringing up every time "stop being a lazy player" to people who are attempting to run this and aren't able to find a Discord group because they are all full. I wouldn't even put it past some servers to have only a handful of first clears per run now.
Only 518 people have the demon cube mount, according to ffxivcollect. It's been almost a month since this content has been out, something 's up other then "people are too lazy to use discord".
even the day yoshi p claimed "there's been 400 clears" fflogs had over 700 plds with clears lol
join one of the 10 discords and host a fresh prog (I see signups for this literally every day)



Is there a strict 1 paladin per 48 players? If not, I don't see how that is relevant to clears. As for it be greater than 400 yet still having 700 paladins, that has to be in a range of 1.00 to 1.74 paladins per group. As 1.75 paladins per group is 400. Going higher than starts making the number of clears that contain paladins dip below 400 such as with 1.76 which is 397 clears. Like if fflogs show 8 warriors cleared FT, are they being counted as 8 warriors for 8 clears, 8 warriors for 1 clear, or 8 unique warriors in a variable number of clears from 2 to 7?



Also, to add, the reason I question this kind of 700 paladins relating to clears is because paladins get a really substantial +25% damage buff from their fight or flight ability for 20 seconds anyway. As with how people been experimenting with the phantom jobs, there is basically top 3 main contenders for normal jobs that can significantly boost their damage of their phantom abilities. Dragoon (39% or 1.15x1.10x1.10 multiplicative), Black Mage (27% at a rate of 1.27 for spells), and finally Paladin (25% at a 1.25 rate). With the most consistent being paladin (25%) and black mage (27%) throughout a whole fight. While dragoon's (39%) is higher, it can be prone to drifting more.Is there a strict 1 paladin per 48 players? If not, I don't see how that is relevant to clears. As for it be greater than 400 yet still having 700 paladins, that has to be in a range of 1.00 to 1.74 paladins per group. As 1.75 paladins per group is 400. Going higher than starts making the number of clears that contain paladins dip below 400 such as with 1.76 which is 397 clears. Like if fflogs show 8 warriors cleared FT, are they being counted as 8 warriors for 8 clears, 8 warriors for 1 clear, or 8 unique warriors in a variable number of clears from 2 to 7?
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