Page 9 of 9 FirstFirst ... 7 8 9
Results 81 to 89 of 89
  1. #81
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by SkankyRoe View Post
    I love how people keep jumping in with "it's not difficult" while completely disregarding what the person they are quoting actually said and the context in which they said it.
    It's elevating through repetition to meme status.
    (2)

  2. #82
    Player
    NaoSen's Avatar
    Join Date
    Jul 2021
    Posts
    187
    Character
    Nao Sen
    World
    Twintania
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by xbahax92 View Post
    I'm not a dev.

    Plus, if I'd have to decide between RL money or a plot in a game, I'd pick first option.
    To those who do care about housing, if you are in a prime spot you have to accept that you will NEVER get it again if you let it go. I don't know if you have something that's like your #1 treasure in the game but basically imagine never getting it again if you take a break as they suggest.
    (1)

  3. #83
    Player
    LilaIronman's Avatar
    Join Date
    Aug 2018
    Posts
    144
    Character
    Himeko Yurimura
    World
    Shiva
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Kytrin View Post
    Yeah, I agree.

    Not only for the reasons mentioned above but because they took up literally 1/3rd or so of the Live Letter answering feedback about current content. They mentioned housing only in passing and I'm sure there's content they simply didn't have time to touch on. Take a breath and give them a little grace until the next Live Letter. THEN you can go off if you really need to.
    how much time do you wanna give them? They have lots of time, 4-5 months of nothing is a lot of time to come up with stuff
    (1)

  4. #84
    Player
    RaionKansen's Avatar
    Join Date
    Aug 2022
    Location
    Ul'dah
    Posts
    46
    Character
    Raion Kansen
    World
    Behemoth
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Nadda View Post
    With all due respect - Maybe you missed this part. I think 7.3 would do better if it had just one more extra piece of battle content be it Variant/Criterion or Beast Master leveling.

    Also you wouldn't know this but this is one expansion where I've actually put it upon myself to do ALL the content available.

    I'm not a picky player.

    I'm not someone who has been bashing the game either. You can check my comment logs - anybody who recognizes me knows I'm always defending the game being critical but fair, so much so I get into quarrels with many of the more negative speakers here.

    I defended 7.0, I screened for 7.1 being lackluster vs many doom posts because I knew 7.2 would have great content and it did, rolled my eyes at those who were still displeased even though I think the content we got was great.

    I want 7.3 to be just as great but I can't defend it like I did 7.1 because it's undercutting all that good momentum 7.2 had going - because there's not a lot outside Crafting which can be seen as long standing content for the patch. Deep Dungeons isn't enough in my opinion. 7.3 needs just one more thing to preoccupy players time. Now I don't know what the Relic weapon has in store or whether that'll be good or not.

    I mean we can say PvP? Maybe that's enough for you I know a lot of players who don't touch pvp. And while Deep Dungeons are fun the prospect of doing 100 floors is going to be a tall order to get the most out of it. If we get a variant dungeon or beast master to level you at least got just that little bit extra... that I think will carry 7.3 - as it stands it's insufficient.

    And I'm not really invested in going back and looking at prior patches. I'm looking at trying to expand on content instead of stagnate content.
    Brother you said you weren't going to bother with deep dungeon
    (0)

  5. #85
    Player
    Nadda's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    344
    Character
    Nadda Daweel
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RaionKansen View Post
    Brother you said you weren't going to bother with deep dungeon
    Really those exact words? Show me.

    You tell me what I said - my memory is poor so you're gonna need to show me saying I wasn't going to bother with Deep Dungeon. I want to read it.

    (edit - as I gave this about an hour to cook)

    Spoilers:

    I didn't say I wouldn't bother. I said I would stick my head in but it won't even be that far... and I don't imagine it'll be that far for many others because well... Most of people don't make it to the end of deep dungeons.

    Granted that is exponentially easier if it's four players, but Deep Dungeons traditionally are not four players it's supposed to be a solo thing.
    Of which the titles for Potd, HoH, and EO ALL - are carried by literally a percentage point of players in this game. LESS than Ultimate.

    So my concern about Deep Dungeon carrying a month of content is that many people don't even make it to the end of Deep Dungeons.
    And in case it wasn't apparent the addition of some EX or Savage tier boss that unlocks at floor 99 means one of two things. Three actually.

    1. In order to make it so people can actually see this savage EX, a player boss means maybe this Deep Dungeon will be easier.
    (a) Worse it could remain just as challenging meaning many players won't even see this boss content.

    2. This in turn Dilutes the accomplishment for Solo players because now the highest end challenge won't be getting to the top or (sideways) but beating the boss.

    3. Most likely means that Deep Dungeon was forced to become a pseudo-variant dungeon humunculus to cut costs.

    So to pseudo quote Ron Swanson. Not only does this thing exist but you have denied us a Variant Dungeon in the process.

    It's not that I don't like Deep Dungeons or think they are bad content but it's not a pillar for a four-month content cadence. If you're going to headline this as a major feature of 7.3, but 95% of players won’t even reach it—then how is this major content for the average player? The only shining hope I could think of is maybe doing the Deep Dungeon for "Fairy Dust" no matter how deep you get will help you grind your relic. Because that would save and incentivize the player base to go into the content.
    (0)
    Last edited by Nadda; 06-24-2025 at 02:22 AM.

  6. #86
    Player
    RaionKansen's Avatar
    Join Date
    Aug 2022
    Location
    Ul'dah
    Posts
    46
    Character
    Raion Kansen
    World
    Behemoth
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Nadda View Post
    Really those exact words? Show me.

    You tell me what I said - my memory is poor so you're gonna need to show me saying I wasn't going to bother with Deep Dungeon. I want to read it.

    (edit - as I gave this about an hour to cook)

    Spoilers:

    I didn't say I wouldn't bother. I said I would stick my head in but it won't even be that far... and I don't imagine it'll be that far for many others because well... Most of people don't make it to the end of deep dungeons.

    Granted that is exponentially easier if it's four players, but Deep Dungeons traditionally are not four players it's supposed to be a solo thing.
    Of which the titles for Potd, HoH, and EO ALL - are carried by literally a percentage point of players in this game. LESS than Ultimate.

    So my concern about Deep Dungeon carrying a month of content is that many people don't even make it to the end of Deep Dungeons.
    And in case it wasn't apparent the addition of some EX or Savage tier boss that unlocks at floor 99 means one of two things. Three actually.

    1. In order to make it so people can actually see this savage EX, a player boss means maybe this Deep Dungeon will be easier.
    (a) Worse it could remain just as challenging meaning many players won't even see this boss content.

    2. This in turn Dilutes the accomplishment for Solo players because now the highest end challenge won't be getting to the top or (sideways) but beating the boss.

    3. Most likely means that Deep Dungeon was forced to become a pseudo-variant dungeon humunculus to cut costs.

    So to pseudo quote Ron Swanson. Not only does this thing exist but you have denied us a Variant Dungeon in the process.

    It's not that I don't like Deep Dungeons or think they are bad content but it's not a pillar for a four-month content cadence. If you're going to headline this as a major feature of 7.3, but 95% of players won’t even reach it—then how is this major content for the average player? The only shining hope I could think of is maybe doing the Deep Dungeon for "Fairy Dust" no matter how deep you get will help you grind your relic. Because that would save and incentivize the player base to go into the content.
    "Like who's DOING it Doing it... and not just sticking their head in for a look see? Because that's what I'm gonna do - and it won't even really be that far."

    Yeah... I attribute that to not bothering with it.
    Dipping your toes in isnt the same as fully engaging with the content.
    That's like telling people you "do ultimates" but in reality you quit every time after the first couple phases.
    (1)

  7. #87
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    709
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    I guess my question would be, how many hours do you play FFXIV?

    Cosmic Exploration takes time to fully develop. You can't blaze through it in a week.
    We still need to see how the grind for the next tool is gonna be, but doing all jobs willl probably take months.
    You can try to grind the 99 totems for your wings on Necron Extreme or whatever.
    You got idk how many floors to finish your Deep Dungeons if you're into that sort of thing.

    If you play casually, 2-3 hours a day, no way you're gonna eat through that content. If you play 4-7 hours you're probably going to get tired/burned-out, and if you play 14 hours like some meth addict this is most likely not going to last.


    Alternatively, you can just take a break (like I'll do, probably only gonna play a single month and then focus on something else).
    (1)

  8. #88
    Player
    Nadda's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    344
    Character
    Nadda Daweel
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Volgia View Post
    I guess my question would be, how many hours do you play FFXIV?

    Cosmic Exploration takes time to fully develop. You can't blaze through it in a week.
    We still need to see how the grind for the next tool is gonna be, but doing all jobs willl probably take months.
    You can try to grind the 99 totems for your wings on Necron Extreme or whatever.
    You got idk how many floors to finish your Deep Dungeons if you're into that sort of thing.

    If you play casually, 2-3 hours a day, no way you're gonna eat through that content. If you play 4-7 hours you're probably going to get tired/burned-out, and if you play 14 hours like some meth addict this is most likely not going to last.


    Alternatively, you can just take a break (like I'll do, probably only gonna play a single month and then focus on something else).
    Oh no - Cosmic Exploration will last a good while and plus the new beast tribe Crafters/Gatherers will be eating good.

    As a Jumping in point casually. Cosmic Exploration will be fun.

    The issue is that carries about a month or more and really is optimally the most good for crafter peoples which most people aren't. It's not about it not being good more like... not sufficient to last 4 months.

    Grinding 99 totems for an EX trial is sort of standardized and not realistically an 'exciting' sell for a patch. I won't mention my personal preferences because that's subjective.

    Ask for floors most likely 100.
    I don't think this is carrying a month of content because the niche nature of deep dungeons.
    For reasons I listed up above.

    Content existing isn't really the same as having a healthy patch. That's why I call it Non-tent.

    A piece of game content that technically exists in a patch but lacks depth, longevity, or accessibility, making it effectively invisible to a large portion of the player base. It’s the stuff you “do once and never again,” or never even bother to engage with in the first place.
    (0)

  9. #89
    Player
    Nadda's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    344
    Character
    Nadda Daweel
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RaionKansen View Post
    "Like who's DOING it Doing it... and not just sticking their head in for a look see? Because that's what I'm gonna do - and it won't even really be that far."

    Yeah... I attribute that to not bothering with it.
    Dipping your toes in isnt the same as fully engaging with the content.
    That's like telling people you "do ultimates" but in reality you quit every time after the first couple phases.
    Well your attribution of words doesn't equal my meaning. I'm expressing reasonable skepticism about how accessible and sticky the content is for the majority of players.

    I mean you are aware the prestige of Deep Dungeon comes from the Solo aspect of it? A single percent across the last three Deep Dungeons, that's the total number of players to ever attain the title for completing all the floors.

    Which is an amazing accomplishment to attain for those savvy and dedicated enough to do it.
    But did you know that the percentile is lower than any of the Ultimate Legend titles?

    Okay so people can go in as a group - that's still not an easy task most people who attempt this content even as groups still follow extensive guides set by some very incredible players and not something people just tackle casually.
    Whatsmore we're putting a Savage or EX level boss at floor 99.

    So you're talking about a player base of unicorns.

    Dedicated groups who will attempt it depend more on the reward structure as well. The hardcore amongst us if there's no real reward will do it once and be done with it because to do the Boss fight again with a new group means deleting your party data. Which also means doing 1-99 or 20-99, depending on what the requirements are.

    I'm not saying it can't be done or won't be fun for those who try it. But we're not a population of Unicorns so this contents legs is a very exclusive club.
    So many people unfortunately you'll find will not "engage with the content" by your metric. It won't carry the player base to the promised land.

    I'm not dismissing the content on the premise of "I won't do it" or "Nobody will do this"
    I'm saying statistically speaking a great majority of players will tackle this content be unable to complete it and move on... or do it once and move on.
    It's great content don't get me wrong that will carry onward for future expansions like the others.
    But unless the Deep Dungeon itself is attached to anything meaningful like the Relic as I pointed out previously I don't think you'll find many "Engaging with the content" But I guess that's just a playerbase problem... (this is why I was hoping for one more piece of battle content since I know people will try the DD but not complete it but you can give people something they could do, Like BM leveling or V/C - because then players can have a secondary jump in point and satisfaction coupled in tandem with DD rather than it carrying a month or more by itself)
    (0)
    Last edited by Nadda; 06-24-2025 at 07:49 AM.

Page 9 of 9 FirstFirst ... 7 8 9