Quote Originally Posted by Jeeqbit View Post
Starting to think this is just a perspective some people have where they see the nuts and bolts as repetitive. Most likely seeing a door and gate would be repetitive to some people because they focus on the fact that both have hinges. Seeing a cup and plate would be samey to some people because both are made of the same material and both are circular in some way. A pizza and a quiche would be the same to some people because both have dough.

Many players do not have a problem with this and enjoy the fights in this game. Myself and everyone I've met in the game has been having fun with the raids. It's really about how you perceive things at the end of the day.
That's an interesting suggestion, Jeeqbit, but I think it's wrong. My experience is that as one moves through FFXIV, the dungeons begin with commendable variation, then become increasingly formulaic.

I can tell the difference between pâte brisée and pizza dough, and like both. But I don't want pizza every day. I imagine for those who really like pizza, FFXIV can get away with just switching the toppings.

Perhaps the bigger issue is that a many players regard dungeons and trials as annoyances to be negotiated so that they can continue with the story, and otherwise avoid instanced PvE.